Originally Posted by
Razoreas
Introduction
Hello MMO-Champion, I’m a player who very recently (a week or two ago) retired from the game – mostly because of some issues I have/had with Legion up to that point.
I apologize beforehand in case this ends up sounding like I’m just throwing s*** at Blizzard at times, but I thought I’d share my (a recently retired Mythic raider) feelings about Legion. This will include the positive and negative things, as well as some proposed solutions by me. (Will also be asking your opinion on the things I have issues with)
Questing & Leveling
Ok, let’s start it with this topic.
After experiencing the launch & leveling of every expansion up to this point, I will say that I was pleasantly surprised with the relatively problem free (some lag here and there, but that’s just understandable) launch on the EU side. This accompanied by the nice variety in zone design and the newly introduced level-scaling zones really made me enjoy the experience as a whole.
However, I think that compared to previous expansions, the zones felt very detached from one another this time around – probably atleast partially caused by having to adapt the questline-structure to accommodate the fact that players could now do the zones in any order they wished to. This lead to me feeling the leveling experience really lacked a “big bad” like we’ve had with most of the previous expansions (The Iron horde, Mogu/Mantid, Deathwing/Twilight Cult, The Scourge).
Suggestion/Guestion time
• Do you think the story was consistent enough while leveling – and if not, would it have helped to have similar zone flow to previous expansions with possibly two(2) starting zones, progressively moving through the continent?
• Or do you have any ideas of your own that could’ve helped the experience?
Dungeons
While leveling up and after hitting max level before the raids were opened, I really enjoyed the dungeon experience. The dungeon design was again, much like the zones, varied enough (and there was enough dungeons to not get the same one all the time) to make it a fairly enjoyable experience regardless of me having really bad RNG with loot. Even with mythic+0 I was still enjoying the dungeons and the improved loot that would get me ready for the Emerald Nightmare that was to come, everything was still fine.
Now then, my issues with the dungeons are somewhat minor, and irrelevant to most. But I do think the new Mythic+ system was perhaps one of the biggest factors in me ending up to retire from raiding, and the game as a whole.
This is mostly due to (as a member of a fairly decent mythic raiding guild) I felt atleast somewhat obliged to run mythic+ to the highest keystone level I could, even after the raid had opened – just to get gear that was _on level_ or in some cases better than what was available from the raids at that point (I understand it should be a different story as more raids come out and itemlevels slowly rise).
Suggestion/Guestion time
• Do you think (like I do) that Mythic dungeons should’ve been limited to just the basic version and had the challenge mode dungeons separately (like the past expansions) aswell?
• Or should the Mythic dungeons have been limited to a lower keystone level overall (I don’t think this would’ve been very popular, but it’s an idea)
Artifact weapons & Artifact Power
Again, overall I feel this was a great addition to the game, something to keep your character progressing at max level (besides gear). The artifact weapon system is something I really did enjoy, it felt good to see that new trait finally becoming available and then picking it to grant me some much needed power.
However, the Artifact weapon system also brought in the second(2nd) big issue I had with Legion – Artifact Power.
Now, I do now know if a weekly cap has been introduced to AP, but when I still played it wasn’t. Again, mostly due to being in a decent mythic guild, I felt like I was obliged to do everything I could to get the most AP possible (atleast before the raids opened). This meant I was at one point doing all the World Quests out there (later just the AP ones, even later – just the major AP ones) and this in turn made playing the game feel more like a chore than something I’d previously enjoyed.
This is a shame since I feel like this issue could’ve been avoided by simply placing in a weekly (or monthly, whatever) cap on how much AP you were able to get.
Suggestion/Guestion time
• Do you think the Artifact Weapon system is ok, if not – what would you change about it?
• Do you think a timed (weekly, monthly) cap on AP would be good?
Sorry for the length of the post, but thank you for (possibly) reading it through, feel free to tell us your own issues(if any) with Legion, and possibly some proposed solutions in the discussion aswell.
Ps. I might’ve made some mistakes in the writing as English is not my first language, please try to ignore those.