Originally Posted by
Caolela
This is what worked for me as well.
Look Soisoi, the reality was for example that I could tilt my stats as Destro from the conventional-thinking "Crit is best for Destro" build to a Haste build or a stronger Mastery build, (though Crit & Mast related together with each other so you didn't want to go too far with either). Same for Aff with Haste & Mast.
I could see a big difference in the typical lower 6-7% Haste build as Destro but more Crit or Mast (which I'd use if I had a decent Rated team with good peels and awareness, etc.), compared to 12-15% Haste and less Crit or Mast (for pugs and randoms). It would depend too on the comps I was in as to what gearing I'd use, and my playstyle with positioning and CC, or what I was assigned to do in the group.
I'd keep much of the same gear but have 4 or 5 items I'd switch around, and 2 different staffs or a MH/OH. I didn't do what everyone else did and I wasn't doing it wrong. You had choices and they could be very effective.
Now it's what Blizz decides is "balanced" and hey you can take it or leave it which is an utter crock for an MMORPG, and Blizz balances about as well as an elephant and a mouse.