Magic Carpet 2 - I would pay good money for a remake!
Lies - it just needs MSGO!
http://imgur.com/a/emJ7P
http://imgur.com/a/hqsuS
Replaying right now, it genuinely looks amazing, much better than I thought any mod would ever be able to improve it
My DK
(retired since januari 2017) solely playing PoE now.
Final Fantasy X; the voice acting was revolutionary at the time, but listening to it today...
Furthermore, FFX's pre-rendered cutscenes are migraine-inducing to watch today. It doesn't help that FFX's general artstyle itself is migraine-inducing. The battle music gets on your nerves twenty hours in, and the Sphere grid is another headache to manage. Still holds up better than FFXI's menu driven system!
Bandwagon sports fans can eat a bag of http://www.ddir.com/ .
FF7 certainly hasnt aged well graphically. Still, that gameplay, story and music, top notch and timeless.
EverQuest. I am really surprised that it is still around at this point. It was already showing its age back in 04 when I switched to WoW.
A game series nobody here will know of but:
Super Robot Wars F/Final
I played this when I was a kid but with the new games out now I can't even touch it or even most of the early SRW titles (including Alpha) again.
Never mind the graphics, which to be fair is still ok but the loading times where abysmal, you could not skip battle animations like the newer games and computer controlled units were cheating ********s!
Body Harvest on the N64, my first open-(ish)-world game I played, at the time it was so great, but my god now its awful.... awful controls, the graphics were alot worse than I remembered, but I still look on it with fondness and it was a totally fun game to play when I played it back in 1999. Its just aged horribly. :P
I love Warcraft, I dislike WoW
Unsubbed since January 2021, now a Warcraft fan from a distance
Rock 'em Sock 'em Robots Arena.
Personality: INTJ
“Greatness, at any cost.”
The mechanics of Body Harvest have aged well in my opinion. There were a variety of alien events to respond to, some interaction with NPCs and a fairly diverse resource and vehicle system. The graphics on the other hand were (ahem) N64 quality for sure but the UI was functional, at least moreso than the one in Superman64.
Fun fact: Body Harvest was DMA Design's first 3D title and laid out the groundwork for what would later be GTA3, which was when GTA really took off in terms of popularity.
I would say that Morrowind with its graphical capability is heavily dated, other than that its a great game mechanically.
Could some things be improved like not needing to max out a specific Primary stat to get the most out of your character in the leveling process? Sure, but that is down to coding and retroactive buffing if you choose that path after the fact. Otherwise, everything else in the game worked perfectly well for its design paradigm of the time, and i think a lot of people would like a return to that format of gameplay.
Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol.
I actually disagree here, Baldur's Gate still works well imo. And the early TR games have stylised graphics that imo have not suffered that much. TR 1 is very blocky indeed, but from TR2 onwards I think this block-based aesthetic still works, as it looks like a design choice rather than a limitation.
The combat. Even more than the dated graphics. Morrowind's combat was horrible. "just spent two minutes wailing on a stationary enemy right in front of me and neither of us even landed a hit" horrible. And that's speaking as someone who considers Morrowind one of their favorite games.
That name, though.
Warcraft 1.
Game of my childhood, but damn, it's a bad game today.