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  1. #1
    Deleted

    Resto 7.1.5 NERF

    what the heck why nerf we are not even on top of metters??

    -20% nerf on chain heal

  2. #2
    Because they don't want chain heal to do over 40% of our healing so they nerfed chain heal and buffed other spells. Just looking at the numbers its probably a slight buff to resto but I can't be bothered to crunch numbers so early into the patch notes.

    If wellspring becomes decent it will be a huge boost to rest shamans gameplay because as it stands resto sham aren't that great on some fights simply because chain heal is such a big part of our healing. I think they are trying to make resto sham better overall on every fight rather then just on ones you can bounce chain heal for 40%+ of your healing.

    I'm honestly happy to see this change if its the direction they are trying to go and you should be too
    Last edited by JonBeMerkin; 2016-11-18 at 10:17 AM.

  3. #3
    Deleted
    Quote Originally Posted by Titanius View Post
    what the heck why nerf we are not even on top of metters??

    -20% nerf on chain heal
    i think its a 5% nerf. from 400% SP to 380% SP, other spells buffed a little

  4. #4
    Deleted
    Quote Originally Posted by JonBeMerkin View Post
    Because they don't want chain heal to do over 40% of our healing so they nerfed chain heal and buffed other spells. Just looking at the numbers its probably a slight buff to resto but I can't be bothered to crunch numbers so early into the patch notes.

    If wellspring becomes decent it will be a huge boost to rest shamans gameplay because as it stands resto sham aren't that great on some fights simply because chain heal is such a big part of our healing. I think they are trying to make resto sham better overall on every fight rather then just on ones you can bounce chain heal for 40%+ of your healing.

    I'm honestly happy to see this change if its the direction they are trying to go and you should be too
    I saw only 20% nerf what is getting buffed? where did you get info

  5. #5
    Deleted
    What about Druids or Paladins who're constantly getting buffed? They have spels that're 30~40%+ of their healing, that're getting buffed.

    I hear several of our healers during raids hit for 1mill+, I've yet to see that from any of our resto shamans, myself included. If they don't like chain heal being UTILIZED the way they INTENDED, why is it in the game? Buff either give us alternatives to AoE beyond Healing Rain, which is still fucking crap and serves as nothing than a booster to our other spells, INCLUDING chain heal. So with the nerf to chain heal they're nerfing our AoE healing across the board, and our single target healing is already subpar compared to other classes who do AoE AND Single target healing better than us.

    Even with the healing rain boots and the boost that standing in healing rain gives to chain heal, I'm still only able to compete with the druids and our paladin by hovering around 2nd / 3rd and going oom twice. And I still don't even spam chain heal, I use HT and HS about as much.

    This nerf feels unwaranted, because they're suffering from TBC PTSD back when Chain Heal and restoration shamans were actually GOOD and enjoyed a slot in every raid. Since then they've made it a fucking point to make Shaman (Almost all our specs for every expansion) complete crap and unless you're a top tier player with amazing skills and gear to boot, you couldn't compete with other classes despite them being played by retards.

    - Important note, I don't want to be top of the board, I just want the option to compete with others if I so choose, and not fall behind because "Well this class is just fucking better than you, so give up Shaman bitch."

    Our totems are worthless (Healing Tide is good, Spirit-Link is only about as useful as the people who stand / move out of it)
    And our talent choices are terrible and we're pretty much stuck with a few already chosen for us.

    Give us back Earthshield as a PvE, BASELINE spell, and not a talent choice, give us the option to tank heal more reliably, or cover someone for a moment of burst. As we are now, we have no externals beyond protection totem which is a fucking pitiful shield that barely covers the allotted maximum of 5 players.
    Last edited by mmoc898b142019; 2016-11-18 at 12:26 PM.

  6. #6
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    Resto shaman chain heal to strong? Are you serious?

  7. #7
    Interesting.

    Priest forums: "Why is holy at the bottom of the charts?"

    Shaman forums: "Why is resto at the bottom of the charts?"

    Can we not even agree on what "the charts" are? Or do we really have two healer classes at once that "can't compete" (even though my guild has most of the healer team composed of priest and shaman and we do just fine.)

    Also, if they wanted to make Rshaman better on more spread out fights maybe they should have brought back the talent (or was it a glyph? I forget now) that increases the bounce-per-bounce reach of Chain Heal. Yes this would result in even more CH spam but that's kind of just what resto shamans do, I thought...
    Last edited by Raxz; 2016-11-18 at 05:07 PM.

  8. #8
    Quote Originally Posted by Raxz View Post
    Interesting.

    Priest forums: "Why is holy at the bottom of the charts?"

    Shaman forums: "Why is resto at the bottom of the charts?"

    Can we not even agree on what "the charts" are? Or do we really have two healer classes at once that "can't compete" (even though my guild has most of the healer team composed of priest and shaman and we do just fine.)

    Also, if they wanted to make Rshaman better on more spread out fights maybe they should have brought back the talent (or was it a glyph? I forget now) that increases the bounce-per-bounce reach of Chain Heal. Yes this would result in even more CH spam but that's kind of just what resto shamans do, I thought...
    https://www.warcraftlogs.com/statist...hps&dataset=90

    Here are your "charts"

    Holy is not at the bottom. Disc is deceptive because they aren't even designed as throughput healers. This is where "resto is at the bottom" comes from.

  9. #9
    All I can say is...I'm damn glad I have a very geared holy priest and paladin. As you can see from those charts(and it only gets worse the higher you go) we're last or second to last...and they're nerfing the only heal that makes us remotely viable. Honestly, I dont like spamming chain heal. But without chain heal spam we're non-competitive. Even with chain heal we're near the bottom. I would love to see well spring buffed so that we can spot heal and use well spring on cd for major aoe dmg rather than just spamming one heal for days.

    The funny thing too, is that while we're seeing nerfs holy priests are seeing buffs! I hate bashing blizzard, but they really do seem clueless here.

    We're also the only healer with major "raid" positioning requirements for our primary heal to be effective. For multuple fights I spec out of high tide and just spot heal...which essentially makes me a subpar pally or priest in those situations.

  10. #10
    Quote Originally Posted by Jooji View Post
    I would love to see well spring buffed so that we can spot heal and use well spring on cd for major aoe dmg rather than just spamming one heal for days.
    Wellspring is being buffed from 375% SP to 450% SP. Only a 20% buff, but it's something I guess.

    Quote Originally Posted by Jooji View Post
    For multuple fights I spec out of high tide and just spot heal...which essentially makes me a subpar pally or priest in those situations.
    And yeah, this is really convincing me to just swap to a paladin. For a lot of fights, actually most, and for all non-raiding content, I feel like a really subpar paladin. As it is, I'm already running Undulation for every fight except Ursoc. Any time I need to spec into Crashing Waves (like Dragons) or I start just going through a basic healing wave and riptide rotation, I just wonder why I'm even playing this class. Even on fights where shamans SHOULD excel at, like Ursoc with the constant mastery benefit, and with the raid being stacked and taking constant raid damage, shamans are still at best average and still beaten by paladins. I just ask myself what the point of it is.

    Shamans offer "utility," apparently. Whatever that means nowadays. As far as I can guess, we get spirit link totem, as an extra raid CD that's useful for a couple fights a tier, at the cost of a reliable external. We get AG, but at the cost of a talent, and AG+HTT only matches the healing a druid can put out with tranq, and costs significantly more mana. Speaking of mana, we also don't even get a mana tide totem anymore, but druids and holy priests get mana CDs. We also get AV (or APT), but at the cost of a lot of personal HPS from skipping out on EST. So, the only things we really get as a compromise for our low throughput are 1) reincarnate every 30minutes as a free brez, and 2) our mastery. Too bad paladins can crit for over a million before beacon splitting without any shaman mastery.
    Last edited by Larynx; 2016-11-19 at 04:55 AM.

  11. #11
    Yeah :/ I hate complaining but the chain heal nerf is yet another nerf to an already under-performing class. As you mentioned, even on a fight like Ursoc where we should dominate, othet classes beat us. Are we sorta competitive? I guess. Healer balance is in a much better place than dps balance, but then they nerf us AGAIN and buff holy priests that are already beating us. It's just baffling.

    Wellspring has a 6 target cap right? I want to math out the changes when I get home tomorrow.

  12. #12
    Ugh this frustrates me a lot. They nerf our most iconic heal which only adds to the problem with our last tier. I don't take high tides because I enjoy it's gameplay. I take it because without it CH is ass. Couple that Wellspring getting gutted before release and Ascends crap range and it becomes a non choice... Nerfing CH more doesn't solve this problem and the laughable but to Well spring doesn't either. This is the same issue in our first tier. Rip tide is a core spell and taking Torrent isn't because I like it's game play. It's because the other two talents either A. Don't fit the spec or B. Are complete trash. Undulation is honestly an interesting game play spell but kinda doing it wrong in a raid setting (unless you lack a pally). Unleash life is a complete joke. With reduce the CD or something but giving it 20% more scaling is woefully out of touch for why it's bad.

  13. #13
    Deleted
    I don't think they should buff wellspring sp, but simply reduce the cast time so we would be able to use a bit of haste to combo two in with a cloudburst totem. That would be cooler. However chain heal defiantly does not need a nerf. I think shaman is pretty solid raid heals at the moment and we bring alot to the table utility's wise especially in raids. I really enjoy playing resto sham and I am currently 880 progressing on mythic 5/7. I just think that trinkets for shamans are useless at the moment and in mostly every scenario I am taking pure stat increases which I find really boring!!

  14. #14
    Quote Originally Posted by Jooji View Post
    All I can say is...I'm damn glad I have a very geared holy priest and paladin. As you can see from those charts(and it only gets worse the higher you go) we're last or second to last...and they're nerfing the only heal that makes us remotely viable.
    Are you kidding me?

    Healing is fine. If those charts show anything, it's that blizzard has done a fine job so far with healing distribution.
    As resto shaman we bring a ton of utility on top as well (insanely good interrupt / AoE stun / purge / etc) which makes us very wanted even if we're 5% below the top healer on HPS.

  15. #15
    Deleted
    Quote Originally Posted by Nythiz View Post
    Are you kidding me?

    Healing is fine. If those charts show anything, it's that blizzard has done a fine job so far with healing distribution.
    As resto shaman we bring a ton of utility on top as well (insanely good interrupt / AoE stun / purge / etc) which makes us very wanted even if we're 5% below the top healer on HPS.
    At least resto suck in pvp, so its fine

  16. #16
    Holy crap, those charts show that the healers are remarkably balanced. Is this thread a joke?

    My god... apparently I forgot why I quit this game for two years.

  17. #17
    Quote Originally Posted by Pelagic View Post
    Holy crap, those charts show that the healers are remarkably balanced. Is this thread a joke?

    My god... apparently I forgot why I quit this game for two years.
    People will cry imbalance no matter how small the margin is. Everyone could do the exact same HPS and people will only see that shaman is terrible and druids are OP because the list is alphabetically sorted;

    Druid - Restoration
    Monk - Mistweaver
    Paladin - Holy
    Priest - Discipline
    Priest - Holy
    Shaman - Restoration

  18. #18
    Quote Originally Posted by Raxz View Post
    People will cry imbalance no matter how small the margin is. Everyone could do the exact same HPS and people will only see that shaman is terrible and druids are OP because the list is alphabetically sorted;

    Druid - Restoration
    Monk - Mistweaver
    Paladin - Holy
    Priest - Discipline
    Priest - Holy
    Shaman - Restoration
    http:/ /darklegacycomics.com/558

    Sorry, can't post links. Edit it, well worth the effort

  19. #19
    Deleted
    Quote Originally Posted by F1refly View Post
    http:/ /darklegacycomics.com/558

    Sorry, can't post links. Edit it, well worth the effort
    nice one !

  20. #20
    Deleted
    Quote Originally Posted by captiva View Post
    Unleash life is a complete joke. With reduce the CD or something but giving it 20% more scaling is woefully out of touch for why it's bad.
    Are we playing the same class? UL has an amazing synergy with Jonat's Focus and a CH build. Unless you dont enjoy throwing ginormous CHs every 15 seconds

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