1. #1
    Deleted

    Imagine a map that reconfigures itself!

    Imagine this:

    - a three lane battleground with a jungle* area (*not necessary jungle, could be tentacles, forest, ice lances, tentacles, moving walls, fire walls whatever)
    - in the jungle area there are some monoliths that blast the enemy structures when activated but... they are not always reachable.
    - you see, the jungle area moves, new paths are created and others disappear. It could happen that a lane or another could disappear fully for a time.
    - mercenary camps become reachable and unreachable and every team needs to adapt based on new opportunities
    - would they go for an obelisk as the path to it opens? would they go for mercenaries as the path to them opens? would a team be saved by a lane path closing as the other team is pushing it? Who knows!

    Would you like playing a map like this?
    Last edited by mmoc994dcc48c2; 2016-11-19 at 01:36 AM.

  2. #2

  3. #3
    Deleted
    Quote Originally Posted by Jester Joe View Post
    I moved it over, all should be good now!
    Thank you very much!

  4. #4
    The Lightbringer DesoPL's Avatar
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    I could love see a map with various hazzard enviorment or traps, something familiar to hazzard maps in Mass Effect 3.
    .

  5. #5
    I love the idea, they could make a lot of different dynamic maps if they so desired.

    How about a lava map with rising lava tides like all those SC2 missions? Or those missions with the day/night cycle where you get assaulted by massive swarms of zombies in the night and have to recover during the day.
    Quote Originally Posted by Tojara View Post
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    It is a fact, not just something I made up.

  6. #6
    Could have paths and entry ways that open and close over time.

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