Imagine this:
- a three lane battleground with a jungle* area (*not necessary jungle, could be tentacles, forest, ice lances, tentacles, moving walls, fire walls whatever)
- in the jungle area there are some monoliths that blast the enemy structures when activated but... they are not always reachable.
- you see, the jungle area moves, new paths are created and others disappear. It could happen that a lane or another could disappear fully for a time.
- mercenary camps become reachable and unreachable and every team needs to adapt based on new opportunities
- would they go for an obelisk as the path to it opens? would they go for mercenaries as the path to them opens? would a team be saved by a lane path closing as the other team is pushing it? Who knows!
Would you like playing a map like this?