Yes
No
LFR and LFD is more than enough in order to see the content.
Players having alts in different guilds increases the number (ie, you see two guilds, count that as 40 players, but in reality there's just 30 players, one of the guilds is a guild of mains and another is a sister social guild where mains have raiding alts).
Players moving between guilds increases the number (ie, you see two guilds, count that as 40 players, but in reality there's just, say, 30 players, it's just that 20 of them were in guild A, got the kill, then half of them went to guild B and that guild got the kill as well).
Every time a guild renames or reforms or moves to a different realm, this increases the number as well.
Etc.
LFR is significantly easier than basically everything else in the game currently (even pet battles are harder) and the loot is typically an upgrade for >50% of the player base. I'd be more surprised if it didn't have a 70% participation rate. To me that would imply something is fundamentally broken with LFR if people refuse to participate in it even for free gear upgrades.
I mean hell if you're judging content based purely on participation rate, don't world quests have a 100% participation rate? Clearly all the other content should be removed from the game, all we need is world quests.
I wish the mods were more vigilant and actually punished people that tried to incite others by posting troll topics like this. Nobody is stupid enough to actually believe the nonsense argument you put forward.
The Link OP added is shit due to not explaining the variables.
1. This includes alts in the chart, it is easier to people to run multiple characters in LFR because it is so mind boggling easy that you can afk.
2. People that do the harder content have done the easier content as well.
This distorts how correct the numbers are.
What bothered me is how you said LFR was a run away success. So we all know that blizzard has slowly been declining in subscribers, This happened after the peaked in WotLK. The next expansion brought LFR and numbers started dropping. So if we are looking strictly at numbers, LFR was such a failure that they lost a crazy large number of subs when it was released. The largest drop in Sub numbers at that point.
So going by your logic at not really looking at what the numbers mean, LFR is the reason WoW is losing subscribers and should be taken out of the game.
Massively multiplayer online role-playing games are supposed to be social games to participate, hence another argument in favor of getting rid of LFR.
No, I am not arguing that. My opinion is somewhat different from the OP, but I see where he is coming from. I am saying that they should have LFR and raids and all other forms of content, but the amount of resources they invest into each form of content should be proportional to the number of people participating. Raids get way more than their fair share of resources, this is a big imbalance and it is not doing any good (ie, if they didn't have that imbalance, maybe WoD wouldn't have been quite the disaster it was).
Pugs are doing emerald nightmare heroic in 1h, so id say lfr should be removed, keep the rest.