1. #1
    Herald of the Titans Aurabolt's Avatar
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    Question I don't think we'll see any more player-controlled world building

    ...And that's probably for the best.

    My idea of World Building has evolved a bit since Cataclysm. After Garrisons and Order Halls, I no longer think givinng players too much control of the world is a good idea.


    My idea of creative world building is now something similar to Wintergrasp, Tol Barad, Crusaders' Pinnacle and to a lesser extent Suramar: The server works together to change an already existing area. There would be no level restrictions but the most impactful quests are available at the max level.

    I'll use Crossroads, Sentinel Hill and Gadgetstan as examples:


    • Crossroads: The Horde has decided to further develop The Crossroads, cementing its importance to the Horde between Orgrimmar to the East and Thunder Bluff to the West. Players are asked to help by delivering supplies and recruiting specialists who will further develop the town into a major trade and military center. Max level tasks include defending workers building a bridge over The Great Divide from Quilboar on both sides of the crevice. Another task would be reactivating the resource gathering areas created by Garrosh during the Battlefield Barrens event. A third is securing the northern road to Ashenvale from Harpies and the Night Elves.
    • Sentinel Hill: Stormwind is reinvesting in Westfall, which was devastated by both the return of the Defias Brotherhood. Now with the funding to finish securing Sentinel Hill from the Gnoll who've long threatened the peace, Gyran Stoutmantle would also like to restart the region's economy. The fastest way to do that is restoring Moonbrook, which had long been the de-facto stronghold of the Defias Brotherhood. The Brotherhood disbanded again but traces of them remain in the town. Max level tasks include securing Moonbrook. Another would be conscripting the homeless and unemployed, who would then be directed to help develop Moonbrook and Sentinel Hill. A third is investigating a strange rumor involving the ghosts of Edwin VanCleef and Mr. Smite in the Deadmines (!).
    • Gadgetstan: Marin Noggenfogger has grown jealous of how powerful the Horde-aligned Bilgewater Cartel is becoming and has decided to expand his own level of influence. He's offering tons of Gold to anyone willing to help him stick it to Trade Prince Gallywix. Max level tasks include finishing Gadgetstan Harbor. A second is securing an overland trade route with the Caverns of Time by bulding a trade post on the coast. A third is building an outpost in Un'Goro Crater.


    In short, I think any worldbuilding we may be allowed to do wouldn't be anything too dramatic or drastic. I also think any worldbuilding we're allowed to do shouid be ab 100% optional time sink. That's where Garrisons and Order Halls both went wrong in my opinion.

    On that note: No, I'm not talking about Player Housing. That's a whole other topic. LOL.
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  3. #3
    The Unstoppable Force Lorgar Aurelian's Avatar
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    Quote Originally Posted by otaXephon View Post
    "I really want Garrisons back." -fucking nobody, ever
    i kinda miss my garrison but all i ever did was sit there and fish... some times i go back just to do that.....
    Last edited by Lorgar Aurelian; 2016-12-06 at 06:35 AM.

  4. #4
    High Overlord Whoops's Avatar
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    Isn't this idea of yours pretty similar to what we've been told we'll be doing in the later stages of Legion?

  5. #5
    I'm I imagining things or did we not learn at Blizzcon that player created buildings was going to be in 7.2?

  6. #6
    Quote Originally Posted by otaXephon View Post
    "I really want Garrisons back." -fucking nobody, ever
    I know I don't say it.....because I still use it

    I think I am one of the few people who liked Garrison's and not because of the money they made.
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  7. #7
    The Undying Lochton's Avatar
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    Quote Originally Posted by otaXephon View Post
    "I really want Garrisons back." -fucking nobody, ever
    *coughs*

    Still using mine.... The general idea was good but we weren't ready for it to have such a big part of gameplay. Hence I don't believe World of Warcraft is going to handle well with player housing either - unless it is 100% gold operated without anything for it to be obtained through any content.

    - - - Updated - - -

    Quote Originally Posted by Jtbrig7390 View Post
    I know I don't say it.....because I still use it

    I think I am one of the few people who liked Garrison's and not because of the money they made.
    I loved it, really. Especially from a Goblin RP'ers view. Hehe.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  8. #8
    Mechagnome
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    Mr.Smite is more likely to be haunting Pandaria where we last fought him. But I suppose most rumors are a bunch of crap.

  9. #9
    Deleted
    Ye, garrisons gave us such a fuckton of control. Sure.

  10. #10
    Anything player-controlled sucks gigantic ass.

    Also, garrisons were pretty cool.

  11. #11
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    Quote Originally Posted by Pull My Finger View Post
    Anything player-controlled sucks gigantic ass.
    While everything else sucks an eclipse-causing BBC.

    Quote Originally Posted by Pull My Finger View Post
    Also, garrisons were pretty cool.
    Yip, I did like them. Free tokens, resources for most professions, even some entertainment if you cared to trigger invasions. What's there not to like?

  12. #12
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    ...noo there is no garrisons anymore... definitely not
    ...can't just wait when we get interdimentional shipyard beside order halls, with agonizing work orders, and start do go argus jungle for dailies and deemonblood citadel for raiding

  13. #13
    I am Murloc! dacoolist's Avatar
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    Quote Originally Posted by otaXephon View Post
    "I really want Garrisons back." -fucking nobody, ever
    I just wanted to pop in and mention how much I loved this.

    OT: Blizzard makes changes that suite the population, and company. If a change doesn't suite the population of wow/or blizzard: they will change it.

  14. #14
    I disagree. They put too much time and effort into garrison technology to let it rot in a drawer. In fact they've already announced that they'll be using a similar concept for the invasion of Argus.

  15. #15
    I had lot of fun in the Garrison. All the leaders of my guild built identical Garrisons and we used it as the headquarters of our guild. Lead to very good RP. The only disadvantage is that it is isolating from other guilds. Which is the main concern where it comes to player housing. Everyone goes into their own bubble.
    Last edited by Caerule; 2016-12-06 at 11:32 AM.

  16. #16
    Titan Tierbook's Avatar
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    I'd like to see the Alliance retake Stromgarde Keep in the Arathi Highlands, I'm not sure of any horde settlements that would be equivalent though.
    Quote Originally Posted by Connal View Post
    I'd never compare him to Hitler, Hitler was actually well educated, and by all accounts pretty intelligent.

  17. #17
    The building part of garissions/shipyard was cool, just anything else sucked.

    And its pure sweet irony they kept the sucky part in legion and removed the cool part.

  18. #18
    Quote Originally Posted by otaXephon View Post
    "I really want Garrisons back." -fucking nobody, ever
    I liked them a lot. I don't think they were the problem of WoD. Just raw lack of content lead to garrisons being the only content really, outside of raiding/instanced pvp. People got really tired of them.

    Plus lack of customization. My night elf and draenei characters (all I play) felt out of place when surrounded by human/dwarf inspired architecture.

    I always thought if they did garrisons and added an load of customization to them, they'd work well.

    Just my two copper, I know a lot of people disagree with me.
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  19. #19
    Spam Assassin! MoanaLisa's Avatar
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    I'm going to question the whole idea that players have much of anything to do with world-building in the game at all up to this point. Certainly not garrisons. Giving you X number of spots and then building very strict rules about what goes where with little if any room for customization isn't world-building in my book.

    We'll have to see how much flexibility there is in future stuff but what I consider MMO world-building doesn't really exist in WoW.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  20. #20
    Titan Tierbook's Avatar
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    Quote Originally Posted by MoanaLisa View Post
    I'm going to question the whole idea that players have much of anything to do with world-building in the game at all up to this point. Certainly not garrisons. Giving you X number of spots and then building very strict rules about what goes where with little if any room for customization isn't world-building in my book.

    We'll have to see how much flexibility there is in future stuff but what I consider MMO world-building doesn't really exist in WoW.
    The issue with world building is that there's little phasing. If I complete a quest line that ends with allied forces taking a settlement I'd like to see that happen. There are some situations where this happens, most notably the Forsaken in Andorhal, but in the Eastern Plague Lands we do a lot but see no real change.
    Quote Originally Posted by Connal View Post
    I'd never compare him to Hitler, Hitler was actually well educated, and by all accounts pretty intelligent.

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