Originally Posted by
CryotriX
Sure thing. Also AP/week caps. Just like in past expansions, grind your week, be done with it. Quests, for leveling and new zones - not to do each day. Reps - rush them if needed for raiding, if not, ignore. Dungeons - gear usually too bad to be considered after you got raid gear (this was amazing).
Raids were the last spot you went and they offered BiS, pretty much no competition. I truly want that back. I cannot give a singular flying F that Average Joe can't raid, they gonna have to do with non-raid gear.
While we're at it, remove all raid difficulties but Mythic too, but make a few starting bosses easier, release 1-2 small 10 man raids that are also somewhat easier as well. Gate all good gear there, and rated PvP, where good rating should equal good gear.
This way we won't have 60 ilvls from Mythic raider to noob, just about 10-30 depending on tier, and it will be enough. And the game won't seem like a second job where the grind never ends and good gear can drop outside raiding. Screw that, make it as it used to be, and yeah, even if 6 mils leave, at least 1 mil will remain and it's more than enough to have fun in an MMO. Would prefer that compared with 10 million pet battlers and casuals trying to convince Blizz to give them raid-equivalent gear from nothing, which is the point we're at now, where luck can give you BiS even if you are the derpiest bad player in all WoW.