Balance
The damage done by most Balance spells has been increased by 4%.
Echoing Stars (Artifact Trait) damage increased by 20%.
Fury of Elune damage increased by 17%.
Mastery: Starlight now increases Empowerment effects by 18% (was 16%), and per-Mastery amount increased accordingly.
Rapid Innervation now gives 10% haste (was 20%).
Shooting Stars damage increased by 31%.
Soul of the Forest now increases Empowerments by 20% (was 15%) and reduces Starfall cost by 20 (was 10).
Stellar Drift increases Starfall damage by 60% (was 20%).
Stellar Flare cost reduced to 10 astral power (was 15), direct damage increased by 25% and damage over time increased by 23%.
Warrior of Elune now affect 3 Lunar Strikes (was 2).
Well now, that's 600ish more damage/ tick for Echoing Stars.
We're good for AoE finally!
M+ feel my wrath!!!!!
most other classes got buffed more,
in the "most of your spells/abilities do increased dmg",
like for example:
Dhunters
havoc 10%.
vengeance 9%.
hunters
Beast Mastery 9%.
Survival 12%.
mages
fire 27%.
Arcane 12%.
frost 12%.
monk
windwalker 8%
paladin
retribution 12%
priest
shadow 25%
rogues
assasination 7%
outlaw 16%
subtlety 9%
shamans
enhancement 16%
warrior
arms 5%
fury 5%
Blizzard people really think warriors and rogues need those buffs?
it is unless you are going with guild group. in pug people will go with a 885 mage any day of the week over your 899 balance. it is my personal experience.
and you throwing out the 899 53 bis lengendaries, supposed to impress me?
what cc do we have? a 1 min cool down interrupt, don't tell me it silences when 95% of the mobs are immune to silence. i would gladly take counterspell over solar beam. when blance can't even do the gold challenge due to the interrupt, devs don't see the problem? and you are justifying their action?
ele shaman, warlock, spriest all have 30s ranged aoe stun, what do we have? 50 sec melee range single target stun! yes, mage don't have stun, but they have dragon breath baseline which serves as a hard interrupt that works similarly as typhoon, yet there are mobs immune to typhoon but not to dragon breath, and not to mention typhoon doesn't trigger the ring. we have nothing to trigger the ring except mass entanglement.Then again, i would't complain if we have a living bomb like skill that does 4 mil burst aoe dps.
it's ok for ion to claim specs have different strengths and weakness, but what that fool doesn't realize is, we don't fucking have strength. and players like you in the top does nothing to voice the concerns other than indulging the devs and bashing the common boomkin player when every bit of their complain is valid. the mentality is pathetic at best.
Last edited by Aaronioslo; 2017-01-10 at 11:44 AM.
There is no point in even talking to people like you who try to convince others that boomkins have no strength and are the worst class in the game.
Also, using proving ground as proof that a class is bad in 2017 LUL. We do have something to trigger the ring, we have solar beam. Do you even read patch notes? Complaining about mythic+, something people do casual and in no way should have any balancing towards it. It is like saying boomkins are bad in pvp so they need buffs in pve.
Agreed. I haven't seen anything asides from negativeness, or acting like a smartass to other people complaining (Not that some of his points are wrong) but yeah this is really sad. Instead of trying to analyze what's right and what's wrong with the spec you can see him posting all of this "just see the buffs and ignore the debuffs" ironically and not only.
After all, he is secure behind his team and he is at 899 with full paragon, all 3 bis legendaries, so he can talk down all he wants to. Quality posting I guess.
OT: I think some more AoE Buffing could make up any sort of legendary (or useless -for now- spell buffs) nerfs. Let's give it some time and see how the patch will hit tonight.
can you even read? you have a 1 min solar beam that trigger the ring when others have triggered it twice, how great, no problem at all. M+ is a major part and selling point of the expansion, when lots of bis items comes from m+ and ap grind and legendary grind are most done in m+, and you are saying no balancing should be focus on m+?
even that were true(which can't be further apart form reality), what strength do we have in raiding? is it multi dotting? is it burst aoe? is it single target? name one
why don't you just admit you are clueless?
All specs got the aura buff to counteract the secondary stat "squish". That shouldn't really matter.
What I am wondering about and haven't seen mentioned anywhere is the buffs to our alternative talent setups. I am quite new to boomkin and still not 100% sure about my reroll, but from what I have read in the Boomkin "compendium" - Fury of Elune was already very competitive, and now it is getting buffed. Considering the many cleave/add encounters in NH, isn't that ever more appealing?
And Stellar flare? Solid buff and the environment to use it.
It all seems great to me, but maybe I am missing something. Pls enlighten me!
Picking Stellar Flare= minus 15 sec of incarnation and the haste that comes with them...