Is there a lot of information missing from the patch notes? Or are people taking data mined information to heart, something which has countlessly advised against for years now?
You mean to say that Blizzard is doing the opposite of what people constantly bitch about, as in they're hiring people with little experience and aren't holding incredibly high and challenging standards to get hired at their company? Sounds like something that's far from being a problem.
Last edited by Seramore; 2017-01-10 at 06:18 AM.
Originally Posted by Bigbazz
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Its probably because many of us have gone thru similar "restructuring" and haven't had any of the issues they continue to have.
Earlier when I looked at my class on the Official Site it said "Some stuff was buffed." Then you have typo's freaking people out, something that was suppose to be a 15% buff/nerf is reading 45% and a whole lot of other stupid stuff. Thats just from my spec, and if thats already messed up how much else is messed up.
good maybe they can restructure some new class designers cause shit is whack
Idk why people give Blizz so much shit. They literally do a stream where they answer questions for a few hours, and they tweet all the time. Most gaming companies give 0 fucks what the players think after the game is bought. And even the patch notes in their current state are so much better than for many other games (ever seen Dark Souls patch notes?). The only people who do a better job at communicating are the other devs in the Overwatch team imo. Also you people forget that months are nothing in a big company. I'm starting to work at a big well known company soon and it takes almost 2 months just to get all the paperwork done to hire ONE employee. Everything needs to get approved by a superior of someone, that can take forever.
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Just because a number of dev teams suck with customer communication does not mean all are. Also in general game patch notes are not shit among the industry. Dark Souls is largely because it is Dark Souls. Keeping players in the dark to figure shit on their own is part of the theme.
It is not uncommon that devs miss things in their patch notes including Blizzard. Many times it is because the team that made the change did so at last minute without proper lead time for the one compiling the notes or a screw up in communication of which changes was actually hitting live. This time however the fingers was pointed to restructuring which raises a flag at what restructuring.
What exactly was wrong with the Notes?
Or is this just the usual spastics looking for things to complain about because they thrive on being whingy tools?
Stop whining. Get a job and work for a full year. Get some perspective.
Naa nothing as fancy as that, just an Area Retails Sales Manager for a major cellular company. So I have seen my share of it over the years and why I can say I have seen restructures that weren't as fucked up nor would I announce it as an excuse to anyone. Besides your are just speculating that I don't have any experience over the years in downsizing, merging, restructuring.
Yup, when I sent in my expense report I just wrote, "I bought some stuff" and then I just added some random numbers and gibberish. But your totally right, just tell the playerbase to chill an wait for the official patch notes, then just right nothing or random garbage when the time comes, totally professional. But hey, joe Smoe, left in July, its his fault we can't gather the data and type it out, its not like we didn't annouce the patch was going live a week prior lol.
So many people here who doesn't know how blizzard operates yet look at their workplace and think that blizzard works the same way.
I couldn't see anything wrong with patch notes tho, mostly since everything was already published before patch notes came out
Originally Posted by Urban Dictionary
Patch notes are not rocket science. They put out two excuses today, that someone was sick, and now it's restructuring. Uh huh.
My personal theory is Celestalon is so toxic to anyone below him nobody will do it, they had to promote someone so he's forced to do it. An ego as toxic and as big as his, i wouldn't be surprised they have to make up excuses to cover for him. His team is the one who fucked up this time, too - which would turn a nasty person even nastier.
I don't care if you don't agree, it's my theory. If we had a betting pool, I'd bet on him leaving the company within a year.
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Then why are you spending so much energy trying to make excuses for them not getting a simple task done?
I'm actually fully confident that several people on mmo-champion could do a better job at class design than the people currently in charge. Hell, there are certainly many people here with a tertiary level of education, and there are at least a few with game design experience. ANY of that is more than what Celestalon has. And currently you get such unbelievable, drastic errors in class design that defy all common sense that I am SURE that any of them could do a better job.
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A PhD is quite a bit more than just any degree, so that's a pretty dumb example. They should at least have a bachelors in SOMETHING. Believe it or not, game design is actually taught at universities. If not that, at least a bachelor in Information Systems. If you are going to be a lead designer for the largest MMO out there, damn right you better have a degree. Not only that, you better have prior game design experience. Celestalon has NEITHER and it shows.
Yes, you can succeed without tertiary education. That is FAR LESS LIKELY than success WITH tertiary education and don't even try to sugar coat that. We rolled the dice with Celestalon and lost.
[QUOTE=styil;44109420]https://twitter.com/devolore/status/818592380022423553future patch notes will be "MUCH better".QUOTE]
it has only been 12 years of patch notes, i am sure they can get the quality up eventually.