@
shaunika Thanks for all of that info. First, I compared the sim results to your Ursoc log by matching the length of the actual fight, all of your gear, artifact power, and buffs between the log and simulator. Here are the results:
Sim:
571,580 DPS
Ursoc log:
526,014 DPS
My guess on why you saw lower DPS on our sim, maybe you didn't have a potion or augment rune selected, or another setup difference?
Next, I compared the damage
view on WCL to our
log output to see how accurate the spell data and rotation is mirroring real life.
In your case, it's very accurate.
Rupture: 8 uses on WCL, 7.3 on AMR
Envenom: 20 uses on WCL, 19.8 on AMR
Mutilate: 47 uses on WCL, 46.3 on AMR
Kingsbane: 3 uses on WCL, 3.9 on AMR
...and so on.
You can also compare the damage each one did, which also match. Sometimes it is higher or lower on AMR, but you can see that the crit rate is also higher or lower (which makes sense, since simulators run a ton of iterations, evening out the crit chance, and 1 log gets high/low spikes).
Lastly, I'm running a gearing strategy that's custom to your character. In your screenshot, it looks like you are using the defaults. When that is done running, I'll do a couple more tests and follow up with another post.
Re: client. The client just uses your computer to run sims, it doesn't have different code. However, to get custom stat weights, you need the client (since they take an hour or so, and that would tank our servers with the traffic our simulator gets). What's the error you are getting, and are you on a mac? When the gearing strat I run is done, I'll share it with you so you can start using that one.