Originally Posted by
Pale Cat
Hello everyone!
We run a small guild of friends, and our raids are usually consist of 10-12 ppl. It was not a huge problem before (actually we enjoy it), but the last few bosses were so much easier with more ppl. For exmaple, Xavius and Heliya. We struggled to kill Xavius HC with 10, but then invited a few more to the raid, and it was a blast with 14. The fight became unbelievably easier. And now we have the same problem at Aluriel, so I'd like to ask you for suggestions.
Our group is manly 875+. Our DDs do 400-600k dps in Nighthold. And finally we had 12 ppl in the raid (Normal) tonight. The first 3 bosses were very easy (even easier then we expected them to be in Normal). But Aluriel wiped us until the end of RT. Which problems I see:
1. Mechanics are suited for bigger raid sizes.
2. Incoming damage and HP of mobs are huge.
The 1st point is fine, we can deal with it. But the 2nd one seems absolutely weird. With 500-600k dps on adds we couldn't kill them in time. We always had about 8-10 seconds (or even more) overlap with the next phase.
So my question is: is there a trick to kill adds faster? Could it be that scaling is broken for Aluriel? Because it really seems wrong. Both adds and the boss herself seem to have more HP than they should. Besides Aluriel was 10 times harder for us than the first 3 bosses, which bothers me.
Thanks in advance for your suggestions and opinions!