Guys, this was a good change, change resulted in a 1.5% nerf in single target without the CoF buff. This change is especially good because it adresses the root of the problem rather than everything around it. Yes, DP and HW need work and i hope they do that for the next patch. But, ths change means CoF might become good enough that we won't have to bang our heads at VotW mythic+ to try and get higher ilvl FCM's.
This is good, very good. The AoE damage lost is minimal and if we are lucky it will be compensated by the CoF buff.
Last edited by mmoc80be7224cc; 2017-01-22 at 02:58 AM.
Imagine how much of a buff to CoF should happen now in order to overcome fcm.
Imagine the odds of said buff.
In the case of the topic of dps percentage loss in the upcoming "nerf" I Calcuclated for me it's only 2.41% loss, as my current wing uptime is 32.25 sec.; of which equates to 1,693.125 damage as of present. However with the damage decreased to 3% down from 3.5, that would bring my damage with the current uptime down to 1451.250. Quantitatively the damage is a difference of 241.87. Hopefully this makes sense, and helps anyone in further calculations.
Something I think that would help is to actually change 2 things. One, is change our mastery back to what it used to be of holy damage added to abilities rather than this CS window bull that we're dealing with. The other is to bring Inquisition back as a talent to replace Crusade, making it increase holy damage by 25% and increasing haste by 10 or 15%. Have it cost 3 holy power, last for 30 seconds, no cooldown. Yeah, they'd have to retune some numbers again, but it would give them a better set of knobs to turn than this garbage they are trying to use for us.
Armory: https://worldofwarcraft.com/en-us/ch.../dalaran/ryuji
Song that's currently stuck in my head: pretty much anything from Dance With the Dead
Again, its a talent, not a baseline thing. Maintenance buff or CS window that we can get to 100% uptime with gear, its all the same thing at the end of the day: a buff that is needed to really do anything. I'd rather have something that I can have up at all times via proper maintenance rather than a stupid window that can fall off before the ability lands due to lag.
Personal opinions though. I was just trying to think up something that would fix the whole Crusade being too broken because it buffs our burst which is the cause of the whole set of problems we're having.
I'm not beeing sarcastic. I'm trying to defuse the situation. What i said is true. I hate nerfs as much as the next guy, but we were having to have items and spells individually nerfed every week to compensate the fact that crusade was so strong. This is a better resolution.
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Seems like a buff to 2PPM would be enough to make up for the nerf, but i do hope they make it slightly better than FCM, especially if drought doesn't get fixed and keeps its 2m CD. CoF has to be better than FCM.
Making CoF better than FCM is very dependant on wether Draught can synergise with it. If it can't then the buff needs to be bigger.
I personally am expecting something between 2 and 3.5PPM. Fingers crossed that whatever it is, it makes it better than FCM.
Last edited by mmoc80be7224cc; 2017-01-22 at 03:07 AM.
Math shmath, it feels sucky to be nerfed because of a trinket that you might not ever see drop if you're very unlucky, at least in my opinion.
"El Psy Kongroo!" Hearthstone Moderator
That's not the reason they gave. They just said that certain legendaries (and not just Ret ones) were doing too much damage in their mind. The nerf to Crusade doesn't hit the belt very much, only a small amount due to maybe a TV fewer due to lower haste. The loss in damage bonus does nothing.