That cane guy was awesome, i hope this game will be too so hyped since its medieval my favorite period. The game’s multiplayer was showcased at E3, but it will have a singleplayer campaign, too.
http://www.ign.com/articles/2015/06/...s-samurai-game
http://kotaku.com/ubisoft-showed-off...des-1711514301
Ubisoft Montreal has revealed its next big new game. Announced during the Ubisoft E3 2015 press conference, For Honor is a melee-only combat game focusing on brutal battles between three factions: vikings, knights, and samurai. For Honor is coming to Xbox One, PS4, and PC in 2016.
Creative Director Jason Vandenberghe took to the E3 stage to talk more in depth about For Honor. A four-on-four demo showed objective-based multiplayer played on PlayStation 4. Each team pushed toward a central objective with a massive army of AI units.
A knight player engaged against two samurai and fended off their attacks before an ally came to help. The combat on show was brutal and highly lethal, with violent fights ending quickly before players moved on to the next fight, objective, or mass of disposable soldier fodder. Gruesome executions punctuated each fight.
If you’re still not sure what Your Honor is, even the developers haven’t really categorized it.
“I haven’t actually been able to really put a name to For Honor’s genre,” Vandenberghe explains. “It’s close-quarters melee combat. ‘Shooter with swords’ is something we’ve been throwing around, and it’s pretty accurate. People have tried to call it a MOBA, but it’s not really a MOBA. It seems a little like one when you look at it, but it doesn’t play that way at all. I think what’s going to happen is we’re going to release the game and then our audience is going to name it. I think they will be the ones to really name that genre.”
What we do know is that players have a deep amount of control over swinging their sword:
Using the new Art of Battle system, you will have full control over the placement of their weapons. You can attack and move around just like you normally would, and then you can also lock onto a single opponent and enter into a dueling mode. The second you lock onto a target, your right stick goes from controlling your camera to controlling your stance. If you flick to the right with your stick, you move to hold your sword or shield on the right side.