No. (A one word answer is sufficient.)
No. (A one word answer is sufficient.)
yes.
its super easy to see everything. Random groups EASILY clear all raid content on normal and they even clear it on heroic.
The only real content for good people left is mythic and that is basically the same raid just a bit harder.
There is no REAL EXCLUSIVE content for good people. Everything has been dumbed down for the casuals. The only difference is that the numbers are a bit higher for good people. Like higher arena ratings and stronger opponents. higher mythic+ keys. higher health and damage on raid bosses. higher ilvl on items.
Everything is basically the same since everything has to be scaleable in 2016/17.
People who actually think that this game needs LESS exclusive content and made even more casual-like are honestly the biggest noobs of the lot. Simply get good and stop drooling on the keyboards while you pull more unneeded trash in raids and dungeons
I believe in timed exclusivity like mythic skins.
I hate seeing things removed for exclusivity like elite skins and I speak as a person who holds one of arguably the best for my class.
Let things be special when they are hard then open them up later for people who like the look.
I think those arguing for exclusive content are only doing so because they assume they'd get to see it.
If it was guaranteed that they'd never experience the content they would change their minds. Not that they'd admit it here, of course.
I think expansion exclusive works wonders like mythic tier.
I just hate seeing things removed. Simply let the less progressed pug it in the next expac. I mean look at my trans og minus the hands... its a thing of beauty and its gone forever for new players.
http://us.battle.net/wow/en/characte...lmatter/simple
What the hell are you talking about. Name one attunement that blocked 99.5% of players from stepping foot in an instance. There has never, even once, been an attunement that was more difficult than the raid itself, and I'm sure you can fill in the logical blanks from there. If you can't complete an attunement, how can you complete the raid? That's right, you can't, so please don't come back with raid participation figures - a large number of people just didn't raid, attunements or not.
Let them have it. You see, the "filthy casuals" are what make up the majority of this game and as Blizzard continues to cater to the minority, they'll push away more and more of their players. Eventually those "hardcore" people will be all that's left and there won't be enough of them around to even keep a single server up. Which I'm all for because when these no-lifers no longer have World of Warcraft, they'll probably take their own lives (and the world will be better off for it).
Couldn't say, since I don't have Legion. Hence the partially serious quip about it being WoD's fault.
Based on feedback from forums plus long time friends (some who still play WoW to this day, others who have quit at various points), I've drawn the conclusion I haven't missed anything. Having more fun playing other games at this point.
You could argue the reverse is true... the more casual wow got the quicker its numbers dropped.
I also think skill and time spent are mixed up when they shouldn't be.
It takes me two weeks to gear for deep mythic raid progression and about a month or two of playing 9 hours a week to clear everything am I a hardcore or a no lifer.
That was before legions "casual" design. Now I am about six weeks or more from even having enough ap to be considered for mythic raiding.
If anything the nolifer seems to benefit more then the hardcore or the casual.
Which is why it was a dumb idea just imagine the fun in having a 16 week long attunement to the first raid instance in the next expansion you can hear how fun that sounds right? all of them being character bound and each week would need about 40 hrs of play time to just move the progress along for next week and no speed up in later patches or for alts so 600 hrs to unlock the first raid. that exclusive enough for you folks or should we make it longer?
Something exclusive might be a pvp title for being High Marshall, Gladiator, Khan and Battlemaster, I would like that.
Apart from these however, WoW is for the mass, it's pretty much its niche right now.
What I would think would be reasonable is more things to do than the grind of now. Like doing something in the past regions once in a while, not doing the same world quests and dungeons on the same continent over and over again.
It should, but it should only reward cosmetic gear.
Oh, right. Because guilds were running old, obsolete content which still required near perfect execution just to get people attuned all the fucking time, right?
Spoiler alert: They didn't.
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Yep. Let's go ahead and backtrack the advancements made in the most successful expansion of all time so we can have content designed for 1% of the player population. Absolutely brilliant! I have one question, though. With an intellect as immense and far reaching as yours, why are you posting on MMO-C instead of curing cancer, solving world hunger and bringing peace to all nations?
Last edited by Relapses; 2017-02-21 at 03:47 AM.