Originally Posted by
Tumor
I went quickly through some of the most recent Trilliax kills and I think I can pretty safely say that those players were well above 35.
Difference between 35 and 54 is obviously quite big, but the difference between 48 and 54 on the other hand is not that huge deal. Sure it is more damage, but if you're clearing heroic every week and the mythic bosses you have previously killed, the gear is going to make up for it.
If I recall correctly Blizzard stated at the blue post that last three bosses were tuned for 54, but the rest were not. At least in my experience it seems plausible.
We had 5x dps players that didn't have 54 on our mythic Gul'dan kill. They were alts and off specs. We needed to stop damaging the boss couple of times so we could get clear transition from phase to the other, so dps wasn't issue.
What I'm trying to say is that sometimes class A is so much stronger than class B, that it doesnt matter if class B has inferior gear or artifact, its still going to perform better. Simply changing comp and optimizing your cooldown management/movement/raid coordination you are going to get bigger benefits in total dps, than just rushing to 54 with really bad raid composition and no clue about encounters in total.
I guess the other problem with 3/10M guilds is that "why you pick Krosus as fourth boss?". Krosus is quite simple when it comes to the mechanics of the fight, but from these four available bosses its going to require the most raid dps. Tichondrius and Spellblade for example are more about managing the mechanics and the boss is going to hit the ground when you get them right. Botanist requires some damage as well. But since you don't have to rush second guy down, you can just wait for all your offensive CD's to be up for the last guy. There is of course a way to kill it, which will require less damage and more coordination, if you like it that way.