Originally Posted by
Ethris
It's a mechanic nobody asked for; it's impossible to balance around, and clunky to play with. "Requires you to be losing" or "Results in you losing" are terrible gameplay mechanics in most games, especially multiplayer games, because they are binary effects. I know you just want to complain and make bullshit snarky comments, but let me tell you why you're wrong.
Four possible outcomes as a result of using a "Death Matters" Ability.
I didn't use it and we still won
I used it and we won
I didn't use it and we lost
I used it and we still lost
When you use the ability and you win, then it's possible that you won out of a direct use of the ability.
But in every other situation, the ability was not directly responsible for the victory or loss. If you didn't use it and still won, it didn't matter. If you used it (or didn't) and still lost, then it didn't matter.