Deep Dive panel coming up as soon as the current series is over. It might be in 15 minutes, it might be in 45. But it'll come after the current match-up.
https://www.twitch.tv/blizzheroes
If anybody missed it, they also talked about changes to Gazlowe, Anub'arak, Arthas and Cho'gall.
Gazlowe:
- You will be able to target his Turrets baseline, with 1 key on extra ability bar
- You will be able to cancel Lazor without it going on cooldown
- Robo-Goblin will give you 100% increased AA damage against everything and a mobility ability as an active part
- Increased range on Xplodium Charge
Anub'arak:
- Slow on Burrow Charge
Arthas:
- Frozen Tempest is an aura (Doesn't get interrupted by a Stun), ramps up faster and also slows an AA speed in addition to a movement speed.
Cho'gall:
- Shove is gelled with Hurry up, Oaf! for Gall
- Eye of Kilrogg is baseline for Gall
- Trait is now active ability for both, activating on Cho grants Physical Armor and activating on Gall increases damage done. It is a passive effect, switched between the two players.
- Cho'gall event is combing back
General Armor additions to existing Heroes:
- Physical Armor for Johanna and Arthas
- Spell Armor for Tyrael and Anub'arak
- Armor for Varian
I might have missed something, or get something wrong, but these are the changes I remember.
Last edited by RH92; 2017-03-06 at 10:35 AM.
^That's interesting. Gall is one of the few heroes where all of the starter talents are viable based on the enemy team comp. If Eyes are base, and the other two are combined...I'm curious what will replace them.
Do they mean that Arthas and Anub'arak will receive armor additional to what they already have? Seems an odd choice, Anub'arak is already exceptionally oppressive to spell-damage focused heroes.
I'm really interested in the new stuff for Cho'gall. Cho is a favorite hero of mine, would love to play him more often.
I'm really enjoying gazlowe (has great potential I think, not only as a kick ass hero but also as a method of making your entire team fly off the handle)
so I'm hoping probius will offer the same zone control and kick assery
@Nerraw
You are welcome. I didn't see anyone posting it long after final series ended, so I figured it might come handy for the players that missed the panel.
@Chelly
Surprisingly enough, I got most right. Actually all apart from Gall new trait, but I missed most of Probius info since I just tuned in when it was in process already.
They said there will be some talent updates because they think those Heroes have bad talent diversity. No mention of how big the 'rework' is though.
Regarding the Frozen Tempest, the functionality is the same, it just doesn't get cancelled when stunned. You can still turn it on and off. Basically a quality of life change on top of the general buffs for Arthas.
However I am bit confused, the ability doesn't get cancelled when you are stunned (What I mean is you don't get thrown off it). You still see it around you and even doing damage, maybe just the debuff portion stutters while being stunned or something. I am not a huge Arthas player, so I don't really know all his bugs and mechanics.
Last edited by RH92; 2017-03-06 at 11:45 AM.
Gazlowe changes look exciting, esp lazor now looks so much better. Gonna love to charge it anf keep it on hold just to watch enemies trying to dodge it. Cant wait.
The guy doing the presentation mentioned that it'd work like Lucio's aura, he also mentioned that a stun wouldn't toggle it off though, so I'm not a 100% sure.
I'm wondering about what they'll do for Muradin. He's always been really well rounded and he doesn't seem to be getting pushed in any specific direction either. It's nice to see other heroes get more of a niche, makes it so there's less competition (don't have 1 hero that does all) and there'll be more viable picks.
I don't think Muradin and E.T.C. need any special direction because they both have Stun to get picks, good sustain, large health pools and mobility.
Other Warriors are more niche and I think they want to accent it more. However I doubt those changes will dethrone Muradin and E.T.C. since they still suffer in certain situations. They will just be better and maybe viable as solo Warriors against very specific compositions.
Last edited by RH92; 2017-03-06 at 12:45 PM.
Yeah, I'm coming more to terms with it. My main reasoning in the previous post was that I'd still prefer Mura (or Etc) over the others in a bunch of situations (ranged AA I'd still prefer them over Arthas, for example). But Arthas will be very strong against melee heavy teams, Anub and Tyreal will be great for heroes like Li-Ming/Chromie. But it's kinda as I said, all heroes in general have a more distinct role these days so more heroes are "viable", which is definitly great.
Cute af, will def try it out