Originally Posted by
Katsu2881
First of all, thank you all for your feedback. Let me address some of the points that were made one by one:
Indeed, but I'm not sure if this is currently feasible in a systematic fashion. I'll look into this some more and see what I can find. For now I'm inclined to think that their impact outside of the highest parses should be relatively small compared to the spread induced by player skill. Furthermore, at this point the argument that more people with the best legendaries should be among the highest ranking parses remains an unproven assumtion. There could be just as many bad players with the right legendaries at the bottom half of the distribution.
Personally I'm convinced that people use the argument of not having gotten the right legendaries as a subjective excuse for their own objectively poor performance. I've had plenty of raids where the people who complained the most turned out to rank way below the median when we evaluated the logs. As long as you're not ranking in the lower 90s you should not worry about the impact of legendaries and instead focus on becoming a better player. There are players who do not have the best legendaries among the top parses for every class.
Yes. If anything, this is the one thing everyone should take away from this thread.
Personal experience is a bad indicator for what’s actually going in the game on a meta level. You make a few statements without backing them up, which is why I think they should be taken with a grain of salt.
First of all, how do you know that “whoever is doing mythic as Outlaw has Greenskins”? The data doesn’t show that and I’m not aware of any data that does (without it being a massive struggle to get the information). It’s certainly not a fact. There might very well be players in the Mythic pool that do well without it. As I mentioned before, I’m trying to see if there’s a solid way to assess this (I’m quite curious about this myself) and will get back to you as soon as I find something.
Secondly, you state that these specs “are not rewarding players with fair performance”. This is false. If played well, Destruction can compete for top ranks (as can any spec). Destruction is also by far the highest performing spec on Elisande Mythic, a fight that’s still in the realm of progress for many guilds. Outlaw has a strong inherent RNG element, I agree with you, but so do many other specs (Arms is essentially a moving slot machine). It does reward good performance just as well as the other specs do, just less consistently.
I disagree with your assesment of the classes, but on a more fundamental level. This kind of thinking is outdated, that's the point of this thread. Please do not generalize things, that's no longer appropriate.
You’re making an assumption here that requires several others. First of all, you assume that good players will switch as soon as one spec is “better”. As I’ve shown above, you first would have to define what “better” actually means. All specs have overlapping DPS distributions for all fights, so agreeing on this definition is already tricky.
You’re also assuming that someone who is able to perform one spec at p99 is able to do the same thing on another. That’s a tall order. Even if you’re able to do that, the random component of DPS at the very top level is so large that your switch could still turn out not to be worthwhile.
Regardless, it’s an interesting question whether or not this behavior is actually happening. So I looked into it. I’ll add the results of a new analysis in another post. The conclusion is that it does, but the effect of switching has to be disentangled from the effect of stacking. Both happens, but the effects differ by class and spec.
In the end, the distributions might indeed be somewhat affected as you say, but since the data is still coming in for the most difficult fights I would not draw any conclusions from it.
Q2 is grey, Q3 is orange, the black whisker is Q3-p90 and the red whisker is p90-max. On the left side the minimum is zero by definition, so I didn’t show anything below p10.
I’ve already started to do that for Mages over at altered time. I’ll add the information in another post.