I can see her leading Kul'tiras. But, I can also see Anduin telling her to piss off, while He's The high-king trying to stop the Naga forces from corrupting the planet's titan.
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Actually, Sargeras wants to take Azeroth so that he could stop the Void lords plans of Corrupting a Titan Baby....
Also, Sargeras killed The Pantheon, I think he's more than a Capable threat for us (Considering that Kil'jaeden's going to be a Mid-Expac boss).
To be fair; Deathwing's presence was pitiful in Cata. They really fucked that one up.
Deathwing sucked, so I'd rather not put him as an example. What they did with him in Cata was like "yeah he's big, and he's a dragon, and he's crazy", he wasn't interesting at all. Same problem with Illidan in TBC, we barely knew what's up with him except again "he's crazy and he's something something with the demons, also has been mean to Akama", you had to dig into external lore to even have a clue why are we killing him except for the phat lewt warglaives. Of the big 3 Arthas had the most build up but people were a bit annoyed Arthas is popping out of every corner of Northrend as they walk by.
I think the patch to patch build up is actually a better overall solution.
Well, we have major villain every tier: Gul'dan in 7.0, now Kil'jaden, later Sargeras.
I was kinda let down that Guldan was present only in prepatch, he should appear more often (of course not often like Lich King, it was cartoonish) during at least Insurrection questline. i hope they won't repeat this mistake and KJ will have strong presence in Broken Shore story.
I'm having my hopes of Azshara becoming a major villain at some point, she's one of the more interesting villains left.
I Liked it in Cataclysm and the expansions the preceded it. It was better when we knew who the expansion's antagonist was. Trying to keep it a secret, like wow is a movie or tv show or something makes no sense to me.
You know what we need? We need to lose. Have an expansion where we win the boss but lose the war and something bad happens.
BC telegraphed Illidan with the whole "you are not prepared" and then you didn't see him for damn near the whole expansion.
WOTLK did it right, you had glimpses and encounters with LK throughout before you got to beat him.
Cata seemed to do it as well, giving you teases throughout - before you never really got to fight him like we all wanted. That was a raid design fail versus an effort fail.
MOP: Garrosh can suck a dick, and we were robbed our revenge fantasy.
WoD: Besides doubling down on robbing our Garrosh kill (fuck you Thrall), Archimonde wasn't the focus at all of the expansion, he just showed up.
Legion: Still waiting for bait and switch on Sargeras.
This kind of ignores that ten-thousand years have passed and thst she was empowered by the old gods.
She could easily be a big end boss, especially since we don't know what she has been up to exactly that whole time. It wouldn't be far fetched for her to gain more power / blizzard actually write up a compelling story as to why she has become a big threat again.
Also, her being weaker than archimonde is irrelevant even if that were still true. Gameplay does not equal lore, and it's not like she couldn't pose a very real threat to the world even if she is weaker.
So were Kel'thuzad, Kil'jaeden, Deathwing, Gul'dan and Archimonde. I'd say Azshara is at least as interesting as Deathwing; at any rate, in her mind she was never subservient to Sargeras, she saw herself as a consort and eventual equal, Sargeras being the only entity in the universe worthy of her. Delusional sure, but she basically thinks she's the queen of everything and wants it all. I say we've never had a main villain quite like her before.
As cata, mop and wod have show you can't just add an enemy you need a good story behind; the real question is: it's possible to create a decent antagonist in wow (compared with how the build LK in the rts)? Imho if blizzard don't stop bending lore for the sake of gameplay the answer is no.
Beside i don't think legion will be the end of the Burning Legion and Sargeras.
What WoW needs is developing villians within the story of WoW itself. End bosses like Lich King, Illidan, and Deathwing were great because we all knew about them beforehand, what they've done, and why they are relevant to the story. They play off the glory of previous games more than anything.
I think their best attempt at this were Garrosh, which were developed over the course of 3 expansions. Archimonde wasn't interesting because the entire Demon invasion part of WoD came out of nowhere while you still thought you were fighting orcs, and then suddenly he just pops out of a portal without any prior build up.
As for Legion: Xavius was shit because it was like the 5th time he came back, it didn't seem relevant to the overall story of the expansion, and felt much like filler both in its narrative and actual content. Helya was fine because it was reletiavely contained and appropriatly built up within the Stormheim zone, and may indirectly continue depending on whatever they decide to do with Sylvanas. As for Nighthold, Tomb of Sargeras, and whatever is after it, it feels like we're gradually going up through the hierarchy of the Burning Legion; starting with the pawns (Gul'dan and the Nightborne), then the officers (Kil'jaeden), and then whatever comes after that must be even larger in scale. So you can interpret the "Big bad" of this expansion is the Burning Legion itself, where all 3 tiers are dedicated to this.
Last edited by mmoc0545cb7e4e; 2017-03-31 at 09:36 PM.
I agree that it was better when there were clear big boss presented along with the theme of the expansion
but maybe they needed to make the story progress to create new vilains because after azshara and sargeras they would have ran out of villain able to create a full expansion
They should make a raid where all the mobs we kill are named and modelled after devs. That would be very satisfying. The guy who came up with the legendary system should be the final boss.