Originally Posted by
Kul Tiras
After warlods of great youtube videos but shitty gameplay and pandaland group hug adventures skip to Ally vs Horde part thx expansions, the dev team had a lot two live up to. One, getting back in touch with what the majority of players wanted, and not some whimsical impression of what players wanted based on some random joke back in Warcraft 3. Two, being able to deliver on their promise when they said they understood what players wanted without trying to rehash Warcraft 2 into an MMO, badly. So what's the result of those 2 lessons? Legion. You essentially slap Illidan on the box, rename daily quests to world quests and spread them daily around the new expansion zone, turn a 60-100 new levels leveling experience into a 10 level experience and an "artifact" grind and voila, Legion. From the onset, people were dazzled by it. So many things to do! Apparently. Really? Well, the same old things to do, but with different names! And more out in the world, so yay, no more sitting in cities chaining dungeons and raids as much! PVP is in a midlife crisis right now, but that's ok, it's been that way ever since Arenas were implemented and world PVP became synonymous with "this doesn't give you epics so don't think about it". Dungeons and raids are the same old shit, except now dungeons also have a bunch of new difficulty modes since "things to do!" So what's there left for the future? Multiverse quests? Chaotic difficulty dungeons? PVP actually seems to be taking the total fun route with brawls this patch, so I'm seeing some attempt at something fresher there, although it was copied from HOTS so le sigh, meh, at least they tried. What could blizzard actually do for the future of WoW to go higher from here, aside to remake the game from the ground up with a sequel? Personally, I think Legion is a good and wholehearted effort, as an improvement over all the mistakes of the last 2 expansions. Even patch 7.2, once it fully kicks in, it'll be dope. But that's all I see Legion as, an effort of correction of mistakes which should never have been made. Once past the 2 month mark though, the usual desire to unsub till the next patch kicks in ever harder every expansion. And buying the game itself, which essentially costs base cost + half the price of a new game for 2 months, becomes a questionable decision. If it's for the lore, there's so little new these days that you might as well read it of WowWikki and be done with it.