https://www.warcraftlogs.com/statistics/11#dataset=90
You're high. Play frost.
Prot Warrior 2004-2008. Hunter 2008-2018.
Retired boomer.
Based on PvE;
The conclusion of this thread is that 99% of people that vote don't do more advanced content than heroic raiding.
If you actually go beyond that you soon realize that some classes become almost mandatory for dealing with mechanics (and always have been).
#1: Rogues might not be top DPS right now, but are they expandable? No, because they have a UNIQUE toolkit setup (feint/cheat death, cloak).
The question was which class is the most expendable (meaning not needed, interchangeable or least important).
I would say either Priests (shadow is not OP like in the start of Legion, holy being average and disc totally garbage), Shaman (meanwhile Resto is really good for it's raid CD's, the other DPS specs are really mediocre) or Monk (Brew is really solid though, the other two specs nothing unique either in utility or damage wise).
Would probably vote for Monk in the end.
Monk IMO. There really is no weakest class, but overall, I find all three specs of monks to be middle of the pack or worse. There is another tank and healer that does their job better and in terms of damage WW only shines in 5 mans.
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It was good in nighthold, partly because we double dibbed on the haste buffs, but our new 7.2 traits are not that great and of course on farm it becomes more about single target. And that's also our issue moving on to tomb, it's a lot more single target focused, more fights where we won't be great at. That said we aren't as bad as a lot of people make it sound, all we really need is a small single target buff, as well as some quality of life changes.
rogue tools :
cc/interupt :kidney shot , cheap shot , gouge , garrote , blind, kick, between the eyes
cleave : blade flurry , burst dps with either vendetta or ar/cotdb
mobility :sprint(outlaw can reset the cd so almost 100% uptime) , shadowstep , grapling hook
def cds : feint (coupled with elusivness makes your prety much cheese master), crimson vial ( will of valeera anyone?), evasion/riposte,need i mention the cheesing posibilites or cos .
in my opionion you have no clue ro never played a rogue
Monk is like the only possible answer
Of the 7 110s I have, and for the content I play them with (M+, WQs, non raid content) my rogue is by far the squishiest, my BM hunter is by far the best/fastest kill. Although I got into a situation the other day with my aff lock - 4 elites on me, 4 normals and I could not believe how hard it was to actually kill the Aff lock, in fact, I didn't actually die, I just kept draining life and eventually everything was dead.
All rogues benched in my raid group. They just don't bring anything to the table. Maybe if you have a sexy transmog and go female night elf you might get to come.
I had a hard time picking Rogue or Monk.
I went over Dungeons/Raids/Open World/PVP categories.
Monk is just average everywhere (lame too), Rogue is usually good in PvP and raids - but lacking in dungeons (IMO right now, just AoE is boring) and open world is meh for both.
Content drought is a combination of catchup mechanics and no new content.
Unbelievable that Rogue has so many votes.
Mine goes to Monks.
Im surprised Survival didn't single handedly boost Hunters to #1 over Rogues or Monks.