Champion. Hero. Commander. You were once all of those things and more. Your name carried weight in courts worldwide, and your fame earned you as many allies as it did enemies. Now one of those enemies has found a way to hurt you that for once, you cannot fight against, no matter how hard you swing your sword arm or how expertly you craft your spell. Who it was, you do not know, but you woke up one morning bereft of everything you held dear.
The citizens of Dalaran no longer raise their mugs in greeting when they see you enter the Lounge. Your precious artefacts have vanished, their whereabouts a mystery and their recovery unlikely. You find yourself barred from entry to your own order's hall. Even Khadgar is distant; he acts as though the two of you are strangers, though he should certainly know you at sight by now. Nobody seems to remember who you are, what you've accomplished. They cheer a name you have never heard before, praise deeds that were once yours and yours alone... and more besides.
You turned to any source you could find in search of answers, but without fame or fortune, your concerns fell on deaf ears. With only a hunch to guide you based on past experiences, you travelled to Tanaris, only to be turned away from the Caverns by a blast of golden dragonbreath. Even your skills and training failed you; you made it past the guardians by sheer tenacity alone, only to trip and fall down a hole that wasn't there a moment ago and vanished just as fast.
You weren't sure when you passed out, but when you awoke you were not alone. There were others there with you--not dragon, but mortal, dressed like they had as little to their name as you did.
And that was when your story truly began...
A MYSTERY TO BE SOLVED
Your very identity has been stolen from you by an unknown agent, and with it you have lost both your past and your present. The enemies you've slain, the accolades you've received, the triumphs and losses you've earned and endured... none of those are yours now, instead belonging to someone you don't recognise. You suspect time travel was the key, but who and why? Your new allies might just help you uncover the truth behind the mysterious figure they call the Usurper, but first you have to survive in a world far harsher than you recall it being.
A CHALLENGE JUST TO LIVE
Without the equipment, skills and reputation you're used to relying on, survival on Azeroth will require allying yourself with those more powerful and influential than yourself and scavenging what petty advantages you can keep for yourself. Don't expect to complete a few quests and have people singing your praises, however; the Usurper hoards wealth and fame jealously, and can seemingly be everywhere at once to perform every task offered, no matter how trivial.
A CAUSE TO NOT DIE FOR
With the Usurper somehow doing everything that even smells like a quest, you'll have to do things you never would've dreamed of if you want to grow strong and prepared enough to take them down. Side with factions such as the Defias, Syndicate and Twilight's Hammer to hound your old allies and earn yourself the things you need to keep pushing forward and solve the mystery of just who the Usurper is and what they want.
A JOURNEY OF IDENTITY
Whatever your race, your story will be completely different and take you to different places, providing vastly increased replayability and keeping specific content fresh for longer. The lands and regions you've long been familiar with seem vastly different once you start experiencing them from the other side.
A FOE UNLIKE ANY OTHER
The Usurper will hound you throughout the story, providing a unique insight into just what it must feel like to be on an adventurer's kill-list. Subvert their acquisition of power and glory and be prepared to flee for the hills as they receive tasks to hunt down you and yours to end the threat you pose to peace and stability.