Such a nice brawl without timer, playing 30 minutes with score 450-300..
Such a nice brawl without timer, playing 30 minutes with score 450-300..
I am absolutely baffled, how could someone green light this without a timer. Wouldn't want to be on the losing side in this.
Good amount of kills and honor though? I queued this morning but the queue time was 28 minutes, so I just did invasion stuff for the bookoo XP.
I just did this.. One if the most cancer things I done in WoW.. No timer, other team had 3 healers we had 0.. We eventually just let them win because no onee was ever gonna finish.
1. no timer
2. they should double the points so you get 300 for every ball so 5 dunks = 1500points = you win
pretty long and tedious tbh, could be better
Hrmm. In the few games I've seen, one side or the other had 3-4 V DHs or Prot Wars to run balls. Can't stop them from going where they want, can't really kill them when they have healer support. Games in which ppl wasted time chasing ended up in a loss - The only games I won in this scenario was when my side had the tanks.
Yeah I saw the Horde give up around 700-0. They all stood in the middle and /danced.
It was bad, so after my first win in this horrible brawl, never going back.
#AddTimer
If the brawl wouldn't give ap I would never q this shit.
There's a timer now, was actually pretty fun.
Plays a lot better now.Hotfix now live: Deepwind Dunk lasts a maximum of 15 minutes, and killing an enemy player rewards 5 points to your team.
I've noticed alliance is actually pretty good in all these Brawls, its pretty surprising walking into a BG as horde and actually needing to try.
Nothing more then another prime example of the protection specs in objective based pvp problem, sadly.
The concept is fun on paper but its nothing more then what side has the best tank/healer combo's and with all the knockbacks etc now 'just kill the healers' isn't all that viable.
This was pretty fun. Long queues (no honor queue), but yeah... really like it. 60ish+ kills per match. Nothing sucks more than getting into a rush rush rush AV and only getting like 3 kills. I want murder. These brawls give me the murder I desire.
Its really underwhelming after WSG one. Most of the time one of the team just goes "WTF ?!?! WHY WE LOSE ? WHATS GOING ON" and other one just steamrolls it.
I liked it. I have only played one game and it was pretty close. We hopped out into the lead but the other team made a comeback. I really like how chaotic it is. Almost like people are forgetting how to play the game. I was able to single out healers that were escorting carriers and no one even looked at me for peels. Tons of dmg and kills.
Nothing better than an AV turtle though. IoC used to generate quite a few turtles, but I haven't had many of those at all over the past few years. I normally blacklist WSG and AB on my higher level toons, because I had so many 10-19 "twinks" running. Since twinking is really only a level 99 thing now, I've sort of abandoned those lowbies.
this is a great brawl. timer or no timer.
don't really know why people are crying as if a 15 min timer being added is make or break for if they enjoy it.