Looking at all these suggestions you guys pretty much assume 16 hour a day playtime.
Looking at all these suggestions you guys pretty much assume 16 hour a day playtime.
How does finding a guild or making your own groups take 16 hours a day?
This is anecdotal evidence based on bad personal experience and nothing else. I've raided in two Mythic guilds in the last two years. Neither of them had a restrictive app process and they were both far from toxic.
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Plenty of guilds would. We are at the end of a raid tier and a lot of guilds are trying to bolster their rosters for ToS.
Do worldbosses
each week there will be a lower worldboss dropping 860+ and around once a week(if you get lucky and nether disruptor stays up on wednesdays you get the same boss twice) a higher worldboss dropping 900+, use a bonusroll on each. Given that you finished your class campaign shit,you should have 3 relic slots, ~855 gear from nethershards alone. Add a juicy 900+drop, mb a lucky legendary from wq, and a 2nd crafted legendary(from 30-150k depending on server,or just craft on your own) and you should easily hit 880+ which should get you into a normal nh grp(no it might not be a 1hour-rush-for-leg/ap-blaa), where you should stay for a week or 2, to slowly creep towards 900+ ilvl.
The rush groups are 905+/910+, there's plenty of groups from 895+ though for hc.
In my feeling it's actually become easier....there's often no more asking for curve nonsense,cause everyone knows with ~905 you can blast through hc anyway
Last edited by Grmmppff; 2017-05-27 at 03:51 PM.
/thread
Find a guild, make a group, or don't complain. Those are your options. The community has always been this way and it won't change. If you don't want to put in the effort, LFR is only a click away - it was designed for casuals.
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I would guess that the majority of players that are still subbed have been since launch. It makes perfect sense that these players would want to group with others that have put in the same effort.
You either make your own group or join a guild. You picked DPS, it was your choice and you have to live with the downsides. If finding a PuG is important to you, consider playing a tank or healer.
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If you expect to hit a high lvl asap, yea it's gunna take some grinding. Just focus on weekly chests and world boss, pug whatever normal raids you can and do LFR. You will catch up in a few weeks. Don't expect it to happen overnight.
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He's just making excuses.
MMO-C, home of the worst community on the internet.
It is good enough - I just don't know why i'd bring 882 ilvl 38 traits over 903 alt with 45 traits. You take the best person who sign's up, not the first.
majority of people are no leaders and its unnatural for them to lead others
thats why they are simply afraid of creating and leading group of people
its not that they are lazy its just because they are natural beta types used to being followers not leaders - and they usualy excell when they follow others but if they have to lead they are consumed by fear.
thats hwy back in mop raids which were organized by the openraid community were so hugely popular - its so sad blizzard didnt follow with that idea further this would promote their normal/hc raids tons more then stupid moves like removal of tier from lfr. all they had to do was to hire couple dozens of people who would be orgniazing pugs under banner of blizzard daily as job. or even not hiring just promote this as "community managment" just give people some extra perks similair to gms or something.
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because dungeon is tuned for 870 ? nah that would be to crazy better to make run easier then lfr while pretending how "pro" group was and how "Scrubs' should gtfo from "hard" content.
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thats myth though - yes they want to bolster their roster but not with retuning people who have like 870 itlv and 45 traits only with 910+ with 52 + traits
most guilds are lazy and not patient enough to gear up recruits - they want seasoned geared raiders .
all that joining guild if you are undergeared would end up in majority of raiders ocmplaining about perfeormance of such person due to how output scales this expansion
Last edited by kamuimac; 2017-05-27 at 06:01 PM.
you can't expect after two tier in a expansion having thing with low ilvl, i know that suck, but its the way all game with equipment work, when a new expansion go out, everyone is equal, so ilvl asking is very low and with each new raid, it is normal that the min ilvl would raise up, i know its frustraiting for alts and new player, but you can't do anything against that
like some says, search for a middle range guild, when you will have good stuff and if you dont care, gquit and search for a high level guild and after that same thing, but for mythic raid or any mythic guild
The simple awnser to this dilemma is to realize that people want to be sure at a glance if you can proform at a acceptable level for the content.
Sadly with titanforging that tends to mean near max ilv.
why not if dungeon was tuned for 870 ? either way you gonna blow through it - all you want is to make this dungeon easier then lfr while at the same time pretend how "pro" you are
thats the main difference between our view on game - i dont pretend that i dont like easy modes
If you read his replies to me in this thread (since I tried to figure out what is his issue with groups that have literally nothing to do with him) then apparently he doesn't even actually talk about 900+ groups but those groups which have 870 or whatever shit-geared leaders and only invite 900+ people and which most players dislike already in the first place anyway. He is an extremely confusing person to understand so I wouldn't bother trying to make much sense out of him.
its undeniable fact that people like you are better at game and nobody is discussing that
but its also a fact that saying how 'lol-easy" gearing up is is a complete bs since 99% of playerbase do not have acces to people being able to and willing to boost fresh alts in +14 while 3 chesting it and gearing up in no time
thats the bubble that mythic raiders live in - they have no clue how game look like for average joe while at the same time trying to give them pointless tips that they will never be able to use.
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and you are better because of it ? or entitled to be toxic to other players just because you have more time to spend in game ?
its exackt reason why blizzard should take some actions if they dont want to loose players because of spreading toxicity.
Last edited by kamuimac; 2017-05-28 at 06:06 PM.
One of the reasons about high ilvl requirement is cross-server raiding. When I pugged in ICC on medium server, I wouldn't put very high requirements, because getting raid would took forever, there are only so many people online. But when I'm getting pug now, I have access to thousands of players across all servers. That's a lot of players to choose from, so I naturally can get away with high requirements. In the past low ilvl players were carried by high ilvl players and that's actually fine, I don't see anything wrong with that. Now they are declined and either have to join pathetic raids wiping on first bosses or try to join into high raid endlessly.
The only viable solution is guild which is a good thing, I guess. WoW must force players to socialize more.
Except you don't need to get boosted to gear an alt to a decent (900? 905?) ilvl. Like, at all. Farm Nethershards / wq till you get 870-880 ilvl. Push like a +10 key in the week. You can totally push your own key to this level if you're not shit at the game and know how to pick the guys you group with. Farm some 5-6 keys. Gratz you're 885 next reset.
If your main is decent, you at least have N Guldan achiev, prob AotC by now, so getting in a N NH clear with this kind of ilvl is easy if you have some patience. Clear it in NM, maybe you got some ilvl boost. Clear it in HM. You're prob around 890-895 by now. You can now hold your own in 11-12 keys. Use your key to meet people, push your friends keys, you'll end up meeting people of similar gear / skill to farm with.
Make 6-9 boostgroups, which present no difficulty whatsoever to +3 even with 4 890 ilvl players and 1 afk. Or apply to +10-11 groups, especially weekly push groups. You'll get in easily, and if you're good the run has a good chance of going smoothly.
You now can grind your way to 905-910 by clearing your weekly H NH and farming M+.
It's not hard. It may be long, but definitely not hard.
I got 880 in 24 hours from i dinged 110. No raids, just mythics and then m+ on a feral druid (so no tank/healer cheating). Not 24 hours played, pure 24 hours.
It's doable with luck. In just a week or two you'll be there without luck. But it's much faster if you're being clever when you create your groups.
Contrary to popular belief there are players out there who love helping other people in the process of doing their weekly farm.