exactly this one.
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also this is correct.
if ppl start realizing that raid ready means competitive raid ready, than they can start realizing that you need relics, trinkets, AW, not too bad legendaries and so on, to change your main, be raid rdy or whatever.
or in short: stop talkin all that fukin BS about how great Legion catchup is, just bc you get 880 in a few hours. this means nothing.
This won't end well.
gear inflation is one of the biggest cancer of wow. the world outside feels that absurd lame and lowbob dangerous that even an ape with no brain while aoe killing a trizillion mobs in 2-3 seconds. ofc its scaling, its design. but since the gear gaps have to be that big, and since we have 4 raid diffs, it became even way ore worse.
gear inflation is cancer.
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well, do Jaylock threads ever end well ?
Last edited by Niwes; 2017-05-22 at 10:05 PM.
I agree that it is easy to gear your alts but only to 860-870 unless you get lucky with legendaries or WF/TF. This is the new base level. I see people asking for 880+ for +2 and 900+ for +5. Players who struggled before finding groups, especially DPS, will still struggle.
You can spend your time grinding Nethershards to get a higher level but that will take a long time.
Agreed, that's why I'm a firm believer in there being the clear progression path, and that's it. If the only content you are ever going to do is world stuff, then the lowest level of gear is good enough for you. Sure, maybe they can toss you the occasional purple upgrade if you're lucky, but for the most part, you're a green / blue level player, and that's all the gear you'll ever need for what you're doing.
Also, the 4 raid difficulties is nonsense. 2 is pretty much where I draw the line. Sorry LFR players, but if you can't put the little work it takes to actually raid the mediocre difficulty that is a normal, then you really didn't want to see that content. Frankly, if they want to make the zone viewable to all, maybe make it a 5 man dungeon where we don't fight the actual bosses, just their lieutenants who have similar skill sets, but overall not the feeling of epicness the real bosses bring. Basically, the 5 man people get watered down Magister's Terrace Kael'Thas while the raiders that actually put in some time and effort get real fight Kael'Thas.