Without knowing how much AP will be awarded on wing completion this seems to be a rather pointless thread.
Without knowing how much AP will be awarded on wing completion this seems to be a rather pointless thread.
No it didn't. The problem is that if you add content with meaningful rewards that can be completed by casual players, the tryhards will feel like they HAVE to do it to "maximize their characters". So you have to choose between casual content with meaningful rewards and having the tryhards complain about being "forced to do it" or having casual content without meaningless rewards and having everyone complain about having nothing to do.
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Well, it is a Jaylock thread, so pointlessness is standard.
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This is patently untrue. I mean, come on, this is a pile of bullshit.
Beta Club Brosquad
Last edited by RoKPaNda; 2017-06-13 at 10:40 PM.
The point is, you have nothing to complain about. Because your issue doesn't exist.
And about the analogy, world isn't black and white, try to use your head a bit, it would be closer to "Hey you don't need to clean the kitchen anymore, it will be clean forever"
Because I can do what I enjoy, without having to do the shit part of it, because I don't need to do that anymore, to do what I enjoy (cook in a clean kitchen)
Understand now? Or too stupid?
Please, tell me how little it makes sense, and confirm that you aren't too bright
How? Reduce the rewards for non-Mythic raiders? Make it so mythic raiders get a significantly (it would have to be pretty significant, because they already get more ap) larger non-gear reward than they do now?
That's severely catering to the minority, and stuffs up non-raiders.
Someone pushes high keys/pvp? Doesn't matter, you aren't a mythic raider, so your rewards are significantly lower, so mythic raiders don't feel like they have to dungeon/pvp?
These threads derail so quickly..
Lets be honest.. Concordance matters.. but even with AK40, it's not like you're BLAZING through concordance 10+ anytime soon unless you're diehard etc, and also: It barely matters between 1 to concordance 10 anyway
Stop complaining that Blizzard isn't catering to LFR. LFR is toxic anyway (I'm not saying delete it), but I'm saying: it's something I avoid like the plague
High keys/high rated PvP should also be rewarded very well, although the way they're currently set up they can't because they have no lockouts.
And there's plenty of ways of making it not worth the time to to "world tours" as a mythic raider, for example making all difficulties share loot lockouts(or something along those lines). The main reason for running content you've outgrown currently is legendaries/legendary BLP, though, which could very easily be solved by only allowing each boss to add BLP once per week, regardless of difficulty(and add the same amount on any difficulty, meaning this would actually help more casual players), similar to how legendary quest items in MoP/WoD worked.
This would also help the very minor issue of people who sit out on mythic raid bosses missing out on the BLP from that kill, because they'd be able to get that BLP on another difficulty if they "want", instead of missing out on it entirely.
Last edited by Tradu; 2017-06-13 at 10:52 PM.
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As someone raiding HC and Mythic, I haven't done a single LFR with my main for AP.
So I'm not bothered by it in any shape or form since it doesn't apply to me. I guess it applies to people projecting themselves onto players in the world first race though. All that shit they're apparently "forced into doing in order to stay relevant".
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... Healthy? To whom?
Wanna be healthy? Exercise and cut sugar, bad fats and loads of time sitting still from your life. This is an MMORPG, it involves long-term investment and goals to strive towards. If some individual is feeling like he/she is playing the game in a way which is "unhealthy", then that person needs to be the one needing to act like an adult and restrict his/her gameplay.
Legion's focus on long-term commitment and ways to always have something relevant to login for is MORE than healthy for the game. And in the end, the game is and should be aimed at those of us that can control ourselves and simply logoff and walk away if we feel that it's "too much". It ain't Blizzard's job to hold the hand of adults and restricting them from reasons to login and play. We got a taste of that sort of gameplay in WoD and it was a disaster for everyone but the raiders.
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It's especially funny when considering the fact that hardly a single one of them actually plays at levels where min-maxing and no-lifing is required. They watch top raiders play and want to feel as "pro" so whenever said top players have complaints, these people adopt those complaints for themselves as well.
Less incentive to do it I guess.. That said I only do LFR on my alts since I already got concordance for all specs on my main and frankly I don't care much about getting any more traits in concordance beyond the initial one, at the end of the day this change is really not affecting me as the bulk of my AP is from order hall missions and World quests.
Not really. It merely provided a reward structure of some significance for non organized raiders. The people.who.happened to be the majority paying/playing this game.
I suspect they made this change to encourage people.to complete runs. The finak.boss wjll still reward the same amount of ap as if yoi did 3 or 4. If they actually did decide to gut lfr well then theyre fucking stupid and apparently forgot WoD.
Also not to be that guy but where was this change listed?
Last edited by Glorious Leader; 2017-06-13 at 11:25 PM.