![Quote](images/misc/quote_icon.png)
Originally Posted by
nickp007
This game has never been as easy as it is now. Everything is explained to you in detail. Everything is spoon-fed to you, abilities have been pruned, gear barely matters at all anymore in BG's. For the first time since I've played this game every class played well can be competitive (even ele shamans have done well in Legion) and yet, there still seems to be such a huge gap between winning teams and losing teams almost every single battleground I play.
The part I can't wrap my head around is the damage people are struggling to do. Now I don't want to sound like a dick or anything here, but I could teach my mum to play this game and within a day she could be doing more damage/healing than the people I see in BG's. Like I said, every single ability is explained to you it is so fool-proof it even tells you when to use them
So what is going on? Yes traits have an impact and to a lesser extent honor talents but I'm basically coming to the conclusion at this point that people really don't care. You can go into a BG, and even if you lose, you'll still get a chance at an epic piece of gear, you'll still get some artifact power and you'll still get some honor to go towards prestige, so if I lose meh I still get rewarded.
What do you guys think? Should there be something implemented like "every player has an ilvl of 900 regardless of gear, including all traits/honor talents unlocked"
Should there be no rewards at all for a losing team, or for those who ignore objectives? Maybe to give actual incentive to those people who seem not to care - to actually care and try to win for their team?