When I think about subraces and the "fan wishes" here I'd say the same. Some really want every race to get an additional "race" which is pretty nice but the work Blizzard needs to put into it... too much. It would be easier for them to just release one new race per faction.
MAGA - Make Alliance Great Again
"Is there any hope of sub races, such as Taunka or Dark Iron Dwarves being playable in the future?"
"There were tens of thousands of votes for this one, I'll take it. So our mission is to sell the class and the race--the fantasy. So the easy answer is yes, we'd love to do it. But the more difficult answer is how will we do it? We'll be working on it."
This question was asked and answered during Blizzcon 2015: https://www.youtube.com/watch?v=hhTTY4-5E1s&t=259s
Here's wowhead recap of that: http://www.wowhead.com/news=249826/b...n-2015-wow-q-a
So I guess sub races will be eventually added to the game. But the real question is - when?
Rhonin returns and tells us that he was teleported to another dimension by the mana bomb.
Would be funny if they decided to redeem Garrosh next.
Somehow, because of what he's done, he prevented the whatever enemies from coming and destroying Azeroth while we were being busy fighting the Legion.
Do you understand that sub-races use just modifications of existing models and are not even remotely as complex to add than four (male/female for each faction) whole new models, right?
Also, in WoD they redid the models of 10 races.
Subraces wouldn't take half the work they had in WoD.
Specially since not every race would get a subrace, I think.
I would actually not mind something out of the blue like this.
We come back to Azeroth after defeating the BL, thinking we'll have some peace and then bam, this guy we thought was dead comes back saying he's been holding back some new enemy (hopefully new and not Void/Oldgods) for the past few years but he's no longer able to and needs help.
I just realized that with ToS and 7.3 that the chance of us getting the other side of Azeroth went up by a lot (or at least the existence of it).
Since we can see Argus from both the most East point of EK and most West point of Kalimdor as well as from the the Broken isles (close to the center) it means that all 3 points are on the sam half of the planet if you were to cut it vertically, and also that the distance from East EK to West Kalimdor is greater if you travel east (over the other side) than west ( over the world map we know).
The start zone depends on other factors. But the easiest way is to make small instanced areas in which you level 5 levels or so, and then is sent to the standard races' zones.
Or, if the expansion is race-focused, they could decide to revamp all races' starting zones, and then adjust those areas to accomodate the sub-races, explaining why they are there.
Look at Legion. They did questlines for 36 different artifacts, 12 class campaigns and then the 12 mount scenarios. Small, contained starting areas for sub-races wouldn't require that much work.
Maybe (the space rift) Argus is locked to Azeroths rotation so that it makes 1 orbit at the same time it takes Azeroth to make one rotation around its axis.
Also, talking about seeing Azeroth from Argus. it seems like Argus is a really small planet since Azeroth takes a much bigger portion of Argus' sky than Argus takes of off Azeroth's.
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If this expansion is gonna have another supposed revamp, then adding new starting zones wouldn't be a problem at all, since most of them have a similar linear quest progression.