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  1. #21
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    Quote Originally Posted by Yggdrasil View Post
    AI will change all gerne of games. So yeah sure when a true AI controls an MMO it will certainly be game breaking.
    But we have to beware of AI or it might become self aware, realize humans are a disease and go all terminator on us..

    In all reality the overheads on a proper AI system for a game like an MMO would probably be huge and not worth the effort..

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    Quote Originally Posted by Mirishka View Post
    What is mediocre and boring to you is fun and interesting to someone else. That's where the 'multiplayer' part of MMO comes in... there is absolutely no single aspect of WoW that everyone loves or everyone hates.

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    Horrible idea that pretty much auto-punishes anyone who doesn't reroll on a new server.

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    To each their own but I think a VR MMO would be a gimmick at best, and the same old shit with an erratic head movement-based camera at worst.
    The main issue with a VR MMO or anything VR is the nausea factor, some people complain about some games on a standard computer monitor giving them nausea.. Having a VR headset on the nausea factor would increase very fast..

  2. #22
    Quote Originally Posted by FelPlague View Post
    1. people would go to the server that had the best setupp
    2. creates its own lore? wut the fuck are you talking about, are you legit saying "the next expansion should be a book that writes itself" do you even... oh my fucking lord...
    Quite clearly knows nothing about AI

  3. #23
    What does this have to do with WoW exactly?

  4. #24
    Quote Originally Posted by Nexx226 View Post
    The people that exclusively just do LFR and normal probably wouldn't be playing the game at all really if it didn't exist. It opens up more content for those players.
    All that is just speculation though. WoW in Vanilla and TBC had only one mode. WotLK started off with 1 mode and two different raid sizes, later on going to flex difficulty (Ulduar) and then Heroics with a toggle after that. Fact - WoW was at it's most popular in those time periods.

    Now I'm not saying WoW would still be massively popular if they kept that old model, but I'm not going to accept your speculation that the game would be dead if it weren't for LFR because that's just blatantly untrue. If people didn't like the old way of WoW, the current way of WoW would not even exist. If the old game was so horrible with it's clear progression paths, it would have died off in its infancy like so many other MMOs do.

  5. #25
    Quote Originally Posted by ponies View Post
    I think the next big mmorpg needs to have a living AI world that grows and changes an artificially creates its own lore and history depending on the interactions taken by players.
    Welcome to Earth.

    Quote Originally Posted by Kokolums View Post
    People would server hop to the one where the AI benefitted them most.
    Server hopping is temporary through drugs, you'll always return to your original server for balance purposes.
    Quote Originally Posted by primalmatter View Post
    I think they just need to make a challenging game with linear progression again rather then a everyone sees everything.

    Making mmos single player games was a mistake.
    Don't worry, you'll never see the beaches of Tahiti unless you improve your gross income without wiping.

    Quote Originally Posted by Darleth View Post
    To point 2: somewhat works with stuff like EVE. It IS possible, but more of an community effort in that regard, the AI wont be able to do it.
    On topic: Won't happen. Creating a good AI that does stuff for itself is pretty hard to code. Just looking at a game like STALKER back in the day, which was mainly singleplayer, it almost didnt work out correctly and was insanely bugged. I dont want to know what would happen in an MMO with something like that.
    Here's your opportunity to take notes about this experience!

    Quote Originally Posted by Kraddark View Post
    Why would AI be able to create more interesting stories than human game devs? Why do you think giving players complete control over the narrative will produce anything other than anarchy and grief?

    For every 100 genuine and sincere players you will encounter at least 1 troll. Imagine giving those trolls actual power over what happens in the game.
    They have power over the game too, they often leave negative stories in the news, and are generally assholes to meet.

    Quote Originally Posted by sonololo View Post
    If there will be enough andvanced AI to do and manage just that, "multiplayer" will be redundant and unneeded. Why need real players, when AI can interact with you just as them, and even better?
    Yah, it's impossible to tell who is pc and who is npc, if there are even any pc or npc.

    Quote Originally Posted by Tydan View Post
    Quite clearly knows nothing about AI
    It will do what we want it to do, but that's when most people will realize we're not good at wanting correctly. It's a cursed-genie-wish situation.

  6. #26
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    And I think we should quadruple food production globally over the weekend and yell at the sea until it stops rising.

  7. #27
    Old God endersblade's Avatar
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    Any game that relies on player interaction to create or modify content is doomed to fail, because there are assholes and internet trolls everywhere. All it would take is a dedicated group of trolls (and if they knew it would screw over the whole server, you bet your ass they'd put effort into it) to do what is necessary to make sure other players won't get to have any fun in the game. Probably to the point where the devs would have to step in and reset the server or something.
    Quote Originally Posted by Warwithin View Post
    Politicians put their hand on the BIBLE and swore to uphold the CONSTITUTION. They did not put their hand on the CONSTITUTION and swear to uphold the BIBLE.
    Quote Originally Posted by Adam Jensen View Post
    Except maybe Morgan Freeman. That man could convince God to be an atheist with that voice of his . . .
    Quote Originally Posted by LiiLoSNK View Post
    If your girlfriend is a girl and you're a guy, your kid is destined to be some sort of half girl/half guy abomination.

  8. #28
    That's completely mistaken. Games don't need shit like that at all. People are confusing things. Games aren't reality and also aren't supposed to be virtual reality. This gets misunderstood all the time.

  9. #29
    Quote Originally Posted by Thetruth1400 View Post
    All that is just speculation though. WoW in Vanilla and TBC had only one mode. WotLK started off with 1 mode and two different raid sizes, later on going to flex difficulty (Ulduar) and then Heroics with a toggle after that. Fact - WoW was at it's most popular in those time periods.

    Now I'm not saying WoW would still be massively popular if they kept that old model, but I'm not going to accept your speculation that the game would be dead if it weren't for LFR because that's just blatantly untrue. If people didn't like the old way of WoW, the current way of WoW would not even exist. If the old game was so horrible with it's clear progression paths, it would have died off in its infancy like so many other MMOs do.
    By "Flex" difficulty I assume you mean hardmode activated at the encounter? I only ask because current flex raid came about during SoO and refers to raid scaling with raid size.
    Felpooti - DH - Echo Isles
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    Pootie - Hunter - Echo Isles

  10. #30
    Quote Originally Posted by FelPlague View Post
    1. people would go to the server that had the best setup
    Server hopping only works if there are multiple servers. Any setup sufficiently powerful enough to have an AI dynamically altering the game world on the fly in response to player events would likely be easily capable of running on a one "world" setup for the entire game. Cant server hop when there is only one server.

  11. #31
    The next big thing (That is possible and hopefully WoW realizes this) is player made content. Like Mario Maker.
    Open the tools for modders and such to create their own scenarios/dungeons from existing models. You would be surprised how much quality content
    the game will get, alongside some silly ones of course (I bet most will be about Wotlk and some BC ones :P)

  12. #32
    By saying you want more artificial Intelligence you basicaly say that you don't like the real Intelligence, ie other players, already in the game. Making friends with AI might be easier but would it really make you happier?

    Quote Originally Posted by primalmatter View Post
    I think they just need to make a challenging game with linear progression again rather then a everyone sees everything.

    Making mmos single player games was a mistake.
    Good luck finding players that are exactly at your point on the linear progression, linear doesn't solve the single player problem. Giving the best rewards to group content is the way to go IMO.

    Maybe you didn't play back in BC, but raids were linear for a long time and getting replacements when someone decided to quit was a fucking pain in the ass. Players were poached from other guild all the time, inflating the problem further.

  13. #33
    Herald of the Titans Marston's Avatar
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    So bascially, you want Dwarf Fortress as an MMO. Right?

  14. #34
    Isn't that something like what EQ:Next was trying to do? Shame that went nowhere.

  15. #35
    Im ready for a new MMO, black desert online was to grindy.

  16. #36
    Quote Originally Posted by Tydan View Post
    Quite clearly knows nothing about AI
    really? yes because we all know AI will create fun, good, interesting storylines...

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    Quote Originally Posted by Surfd View Post
    Server hopping only works if there are multiple servers. Any setup sufficiently powerful enough to have an AI dynamically altering the game world on the fly in response to player events would likely be easily capable of running on a one "world" setup for the entire game. Cant server hop when there is only one server.
    and one server, that the AI makes the lore is stupid, because then it is literally not "ai creating story" it is randomly generated, because there is only one story told

    lets imagine wow where arthas became the lich king
    now lets imagine an AI choosing the story, and we have multiple servers, lets imagine the Ai could create a good story.
    that Ai makes one server where uther kills arthas and becomes the lich king, or jaina and arthas become the lich king and queen? would you not like to see these different stories and how they turned out

  17. #37
    Quote Originally Posted by grexly75 View Post
    But we have to beware of AI or it might become self aware, realize humans are a disease and go all terminator on us..

    In all reality the overheads on a proper AI system for a game like an MMO would probably be huge and not worth the effort..
    Everything is hard and not worth the effort at first. A game like WoW would have been in impossible, huge, not worth the effort affair in say 1985. In 2005 it was still huge and difficult but much more doable. Now a days people make expansive MMOs even easier. Progress is progress. It being hard or not worth the effort fades rapidly with time.

    As for AI killing us all I get the feeling it would have already happened before it hits MMOs. Things like this will be in military hardware and day to day living requirement before any standard users.

  18. #38
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    WOW brought MMO's into the mainstream for awhile, but they've since faded from the mainstream. I think they'll continue to be a niche market until something like the holodeck exists IRL, then they will have something of a resurgence again.

  19. #39
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    An AI raid boss would kill the healer first

    Lord Victor Nefarius: Foolsss...Kill the one in the dress!
    Lord Victor Nefarius: Concentrate your attacks upon the healer!

    Said during old UBRS Rend Blackhand fight.
    Last edited by Teri; 2017-07-15 at 01:46 PM.

  20. #40
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    Mmo rpgs are a thing of the past.
    There's a reason why there has never been a wow killer and that's because companies can't afford to spend the money on the possibility to make money off of players.
    Companies would rather toss little money into the mobile market and make money the easy way anymore.
    Even Blizzard has stopped putting money in WoW for Legion and WoD. I don't think they fixed any bugs at all in Legion and WoD was a skeleton crew.
    Blizzard is more than glad at putting as little as they can into WoW because theyes will still get 3 million subscribers paying for it reguardless of how little is in it.
    All hail loot boxes anymore.

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