Thread: Frost 7.3

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  1. #1

    Frost 7.3

    LOTS of changes announced. Honestly they are moving so much I'm not sure what to make of them. Figured its worth starting a thread to make sense of it all. Basic conclusion seems to be they are breaking open BoS as a playstyle, and we are left to hope the pieces still somehow work.

    The changes:

    - All damage abilities increased by 27%
    - Hungering Rune Weapon (L58) and Glacial Advance (L100) swapped positions
    - Breath of Sindragosa damage increased by 10%

    - Murderous Efficiency (L56->L57), Frozen Pulse (L57->L90), and Runic Attenuation (L90->L56) swapped positions
    - Hungering Rune Weapon duration 12s (from 15s) and additionally grants 20% haste.
    - Bugfix: Hungering Rune Weapon correctly generates a Rune every 1.5s instead of every 1s
    - Murderous Efficiency chance 50% (from 65%)
    - Horn of Winter cooldown 45s (from 30s)
    - Koltira’s Newfound Will generates 1 Rune (from 2) and now causes Obliterate to deal 10% extra damage

    - Icy Talons bonus 15% (from 10%)
    - Shattering Strikes bonus 60% (from 40%)
    - Freezing Fog effect 20% (from 30%)
    - Obliteration duration 10s (from 8s)

    Update:
    --Obliteration now causes Howling Blast to grant Killing Machine, as well as Frost Strike. This should help with feeling like you can use Rime procs without interfering with Obliteration.
    --The overall damage buff is 21%, not 27%.

    --Permafrost shields for 75% of autoattack damage (from 30%).
    --White Walker redesigned to: "Wraith Walk cools down 100% more quickly anytime no enemy is within 10 yards."
    --New talent Inexorable Assault (replacing Volatile Shielding): "For every 2 seconds spent in combat without melee attacking, you gain a stack of Inexorable Assault. Each stack causes your next autoattack to deal additional Frost damage."
    (PTR numbers might vary slightly from the above)
    Last edited by Icedcoffeee; 2017-07-19 at 12:12 PM.

  2. #2
    Bloodsail Admiral Piz813's Avatar
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    The return of MG! Very nice but 27%??? Shit will be tuned to probably 11 or 14% on patch day

  3. #3
    First impression is I don't like this, mainly bc I hate MG!Frost and this is such an obvious buff to it...

    Idk, it's too soon to say this is going to suck, but... I'll just hope UH stays good come 7.3.

  4. #4
    Frost certainly needs help so I am glad they are looking at it. Though I question some of these changes. In any case if you are a fan of fdk, please get on the PTR, leave feed back, it is the only to get frost out of the gutter.

  5. #5
    Damm, hate MG. Hope BoS continues the best build.

  6. #6
    High Overlord Malus416's Avatar
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    Boss tethering doesn't work out most of the time, so BoS can't continue to be the best optimal build if we're to survive as a spec. So I'm cool with all of this so far.

  7. #7
    Quote Originally Posted by Bennett View Post
    BoS made me leave frost entirely - I just hate it
    this


    I like how BoS looks visually, but thats it .. I despise playing it

  8. #8
    BoS and HRW in one tier, hilarous.
    They really complain about all that ressourcetalents/legendary stuff we have? Are they even aware how aweful frost is without some of these? I use cold hearth and bracers in raids and i have so many downtimes were i can do nothing. What they really need to do is change the runeregeneration to what it was before it was hotfixed/nerfed.
    And what about Horn of Winter, i can live with the 45sec but can't they take it off the gcd like it was in the past addons?
    Last edited by usernr333; 2017-07-15 at 02:08 AM.

  9. #9
    Bloodsail Admiral Saybel's Avatar
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    Fucking hate MG frost, please no more icy talons/leaving runes empty aids.
    RIP Breath of Sindragosa - 23/06/2015 - The day fun died.

  10. #10
    BoS is a polarizing talent but simply breaking a playstyle that many players actually enjoy is not the way to handle this. The post is even misleading because it says synergies will be preserved with SoN and BoS however if Hungering Rune Weapon and BoS are on the same tier...synergies are impossible.

    The poor spec diversity was the result of Obliteration and Machine Gun talents being undertuned. Plain and simple. This is a gross over-correction, and even if it succedes in giving frost some spec variety the removal of a fun playstyle makes this bittersweet.

  11. #11
    Bloodsail Admiral Piz813's Avatar
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    HRW in the same row??? What genius made that call?

  12. #12
    Quote Originally Posted by Piz813 View Post
    HRW in the same row??? What genius made that call?
    They specifically said they want to break excessively long BoS'

  13. #13
    Bloodsail Admiral Daevelian's Avatar
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    Man, they are finally trying to gut the god awful cancer that is BoS?

    I really don't think i can cheer any louder right now.

  14. #14
    Oh, and they're also nerfing FP by 39% (this was an ETA) bc apparently it's "too strong" for the lvl 90 row, lmao. I guess that speaks volumes of the strength of FSc and GS.

  15. #15
    Ill go back to Unholy before i ever play MG
    OB-OB-FS-OB-FS-OB-OB-FS

    nothing to pay attention too, nothing to possibly mess up unless they shake up other talents significantly MG is just BoS... whenever BoS is down

  16. #16
    I'm going to be optimistic...but this may be the final nail in he coffin for me personally. I'm hoping these changes equate to fun builds and good damage. I look forward to jumping on the ptr with these and seeing how it plays.

    - - - Updated - - -

    Quote Originally Posted by Baddok21 View Post
    Ill go back to Unholy before i ever play MG
    OB-OB-FS-OB-FS-OB-OB-FS

    nothing to pay attention too, nothing to possibly mess up unless they shake up other talents significantly MG is just BoS... whenever BoS is down
    While trying to be optimistic I read this and I'm like yea fuck that noise...if mg is the top spec I probably will just stop playing.

    - - - Updated - - -

    Quote Originally Posted by Drakonskyr View Post
    Oh, and they're also nerfing FP by 39% (this was an ETA) bc apparently it's "too strong" for the lvl 90 row, lmao. I guess that speaks volumes of the strength of FSc and GS.
    New legendary ring may not be as bad in 7.3 though....get GS and FP...

  17. #17
    Quote Originally Posted by Daevelian View Post
    Man, they are finally trying to gut the god awful cancer that is BoS?

    I really don't think i can cheer any louder right now.
    +1

    I stopped playing dk ( couldnt bother to get unholy legendary) because of BoS builds , worst playstyle a melee could ever have !

  18. #18
    Source?

    Also switching HRW and glacial advance seems nonsensical.. HRW's only point is to funnel resources into BoS, now it's in the same tier as Obliteration and does something very similar.. oO. Fucking with freezing fog just hurts our aoe even more again. Putting runic attenuation next to the babysitting talent also seems rather.. pointless.

  19. #19
    Quote Originally Posted by Haidaes View Post
    Source?

    Also switching HRW and glacial advance seems nonsensical.. HRW's only point is to funnel resources into BoS, now it's in the same tier as Obliteration and does something very similar.. oO. Fucking with freezing fog just hurts our aoe even more again. Putting runic attenuation next to the babysitting talent also seems rather.. pointless.
    source
    http://blue.mmo-champion.com/topic/1...-knight-in-73/

  20. #20
    e want to preserve the identity of Breath of Sindragosa, including the steady resource drain being the main limiting factor, and the expression of skill in optimizing around that. So in trying to avoid less natural solutions like capping the duration or redesigning how it works, we're trying to limit the talent/legendary synergies that cause huge variance in how long Breath can be maintained. And breaking the Breath of Sindragosa/Hungering Rune Weapon interaction, on its own, goes a very long way toward making Breath's duration more reasonable again. DPS adjustment for the change is being put mostly into the baseline spec rather than into the power of Breath, because it's currently so far ahead of other setups.
    That's what they should do though. Cap and normalize it to the point they want. Without HRW you'd need massive amounts of haste to get any decent value out of BoS, because our rune generation is that atrociously bad right now. By doing that alone breath would devalue alot. Something tells me they haven't really tested the proposed changes in anyway and just took a guess, I can't really see that working out well.. The risk-reward here seems a bit off.

    Edit: They essentially will fix everything with the flat +% increase (27!). with such a huge base buff you could play any random talent choice and probably be ahead of now. They just made any combination that required a bit of skill before now useless, as the final tier is back to be lackluster again.
    Last edited by Cosmic Janitor; 2017-07-15 at 05:00 AM.

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