Originally Posted by
Plastkin
Soaks aren't something gear helps with. Even with 5 million HP you can die to Sassy's shot damage from natural combo (it's RNG, you can't always have a personal for every single one), which is why I'm surprised there hasn't been a nerf to it or a nerf to the fact that Acid ticks immediately (before the shot even hits). Avatar's reasonable if poorly designed with 5 rogues, but it's not with 2 or fewer. It's just really unforgiving in general, a failure in line soaking even briefly means you push with several percent more needed to do in P2 and P2 is a clusterfuck even in rekills. KJ is just shit design through and through.
I'm sure plenty of guilds will die to any of the 3 difficult bosses in this instance. Seeing guilds take 100+ pulls to rekill Avatar indicates a problem. It means they got lucky on their first kill (or even all of them), and that shouldn't be a thing. There are numerous guilds losing huge portions of their raid time weekly to clearing up to KJ, so if you actually care about killing that boss, the ideal approach is just extending until it's dead (which is common, unfortunately, even if you're only saving pulls on Avatar). I honestly don't have any interest rekilling either Avatar or KJ. Reclearing NH wasn't that bad and a lot of the fights were increasingly fun with more gear, but ToS has a bunch of too easy bosses and some that aren't fun to rekill. Hopefully this next raid isn't shit, but from what I'm hearing it's looking to be more of the same ToS garbage.