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  1. #1

    Patch 7.3 - Mage, Druid, Priest, and Shaman Spell Animations

    Patch 7.3 - Mage, Druid, Priest, and Shaman Spell Animations
    Today we are taking a look at the new spell animations coming in Patch 7.3.







    Last edited by chaud; 2017-08-28 at 08:49 PM.

  2. #2
    Nice, though I was hoping they'd diversify more animations on Druid, majority felt like the same upwards lift.

  3. #3
    Quote Originally Posted by Evangeliste View Post
    Nice, though I was hoping they'd diversify more animations on Druid, majority felt like the same upwards lift.
    Yeah more like Wild Growth, which is dope.

  4. #4
    Shadow Priest's Voidform looks better in current compared to 7.3... 7.3 it just looks the same as out of voidform, while Live has the neat "lightning" effects.

  5. #5
    Great, no warlock spell animations.

  6. #6
    Loving the extra-watery resto shammy cast's

  7. #7
    Quote Originally Posted by rikudo View Post
    Great, no warlock spell animations.
    I was thinking the same thing. We are stuck with spells animation from wotlk, mages just got a recent rework on them on MoP.

  8. #8
    Quote Originally Posted by rikudo View Post
    Great, no warlock spell animations.
    https://twitter.com/warcraftdevs/sta...79774325837824

    Originally Posted by Blizzard Entertainment
    Yep! We're working on updated Warlock effects as well, they just won't be ready for 7.3.

  9. #9
    Sweet more spell effects to turn off in raids. Unless you like dying to every fuckin thing. RIP fps when entire raid is grouped up

    Case and point the druid roots
    Last edited by anaxie; 2017-08-28 at 07:53 PM.

  10. #10
    Oh dear, I hope they make the healing rain easier to see before the patch is live. It's hard enough to get people to stand in it and with t20 four piece it's so much of our healing. The rest of the spells look pretty awesome though. I wonder what they'll do with the glyph of deluge for chain heal.

  11. #11
    Quote Originally Posted by Evangeliste View Post
    Nice, though I was hoping they'd diversify more animations on Druid, majority felt like the same upwards lift.
    Plus Balance isn't getting anything. They got some slight graphical changes but no actual casting animations. Seems weird to do that.
    Still wondering why I play this game.
    I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.

  12. #12
    Pit Lord rogoth's Avatar
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    Quote Originally Posted by anaxie View Post
    Sweet more spell effects to turn off in raids. Unless you like dying to every fuckin thing. RIP fps when entire raid is grouped up

    Case and point the druid roots

    they have been designed and worked so they don't create any more lag or 'graphical noise' than current animations and effects do, so quit whining like a spoiled brat, furthermore you can't 'turn off' these animations, they are baseline for all classes involved so get used to it, some people are just never happy case in point: you.

  13. #13
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    Quote Originally Posted by Ragb View Post
    I was thinking the same thing. We are stuck with spells animation from wotlk, mages just got a recent rework on them on MoP.
    Ummmm so did you?? They rebuilt your specs in MoP and gave you green fire. Your time will come. I swear Warlocks are the whiniest group of players ever.
    Last edited by Nurasu; 2017-08-28 at 09:22 PM.

  14. #14
    REALLY not liking the new blue color scheme for Shadow Priests... And Shadowform has always been meant to make us look like, you know, a shadow...? Now it's just blue highlights.

    GIVE ME BACK MY PURPLE CLASS FANTASY, BLIZZ!

  15. #15
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    Chain Lightning is the exact same spell. It's not new at all. It was slated to be but a mass of QQ caused Blizzard to revert it because reasons.

    Also classy act on Blizzard's part. Why didn't they just put this in the Patch notes and drop all pretense?

    Quote Originally Posted by Blizzard Entertainment:
    Patch 7.3 - Class Changes
    Patch 7.3 adds new spell animations and combat graphics for many ranged classes!

    Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Fuck Warlocks and Xelnath in particular with his new and better paid job.

  16. #16
    Screw the community really. They whined and QQ'd about unique racial casting animations so Blizz reverted a few of the better ones to keep using racial cast...

  17. #17
    Quote Originally Posted by rikudo View Post
    Great, no warlock spell animations.
    Goblins and worgen too

  18. #18
    Quote Originally Posted by The Penguin View Post
    Chain Lightning is the exact same spell. It's not new at all. It was slated to be but a mass of QQ caused Blizzard to revert it because reasons.

    Also classy act on Blizzard's part. Why didn't they just put this in the Patch notes and drop all pretense?
    I was wondering why Chain Lightning was back to looking old. Looks like they also reverted the updated Lightning Bolt? Freaking whiny people.

    Hopefully they'll be able to tweak both some more and get them into 7.3.5.

  19. #19
    Quote Originally Posted by anaxie View Post
    Sweet more spell effects to turn off in raids. Unless you like dying to every fuckin thing. RIP fps when entire raid is grouped up

    Case and point the druid roots
    Don't play on a potato then.

    Quote Originally Posted by Troopsmith View Post
    I was wondering why Chain Lightning was back to looking old. Looks like they also reverted the updated Lightning Bolt? Freaking whiny people.

    Hopefully they'll be able to tweak both some more and get them into 7.3.5.
    Yeah I was thinking these look the same, and not what they showed last time.

  20. #20
    I haven't seen anything, but any info about holy paladin animations? I see that warlocks are being worked on, but I don't think I've seen anything about paladins. Would be sad to be neglected as the only caster/healer without an update.

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