Command & Conquer
Command & Conquer
At least they knew that the new C&C they were developing was so awful that they should just can it. It was doing SO BADLY in beta and people were hating it so much that they scrapped it rather than release it.
Which is kinda weird when you consider we are talking about EA here, usually they'd just release it as a pile of garbage.
There is a thin line between not knowing and not caring, and I like to think that I walk that line every day.
Mass Effect.
Honestly Andromeda got really undeserving backlash from ravenous Sheepards over literal bullshit, I would like to see that story continued and Andromeda ultimately was good as opener for a new trilogy, too bad it is buried now.
I would ressurect Bionicle!
Knights of the Old Republic! Just gimme another one...
Star Fox
Golden Sun
Rogue Squadron
Armored Core
Knights of the Old Republic
The wise wolf who's pride is her wisdom isn't so sharp as drunk.
1 - Onimusha
2 - Side Scroller Fighting games (streets of rage, turtles in time, king of dragons etc)
3 - Need for Speed Underground series
4 - SSX
Probably an old ps1 rpg. Xenogears or perhaps Legend of Dragoon.
I'm also partial to the ps1 platformers of my youth so maybe Spyro or Gex
So many...but if I had to pick one.
Mega Man, X, Zero
First, Sim City. EA destroyed that franchise, Cities Skylines is an acceptable replacement, but a legit SimCity 5.
Second, Bullfrog games. Their Sim Theme Park spawned all the rollercoaster tycoon games, and Planet Coaster is a worthy inheritor, but they had great games, like Syndicate and Populous, that would be amazing with current game engines.
Caesar 3. The Caesar franchise was so well done, I spent a ton of time in 3. It just had a great blend of mechanics.
Myth - again, just had the right combo of elements that made it fun and engaging, and they got what, 3 games out of it? There's room for more.
MYST. I think this is impossible, as the brothers split up, and the games after Riven just weren't the same, but that universe is barely touched, and would be amazing in a modern game engine, like the Void engine they used for Dishonored 2.
Marathon. The game that made Bungie a name. Initially Mac only. First person shooter like Doom, but with some then-unique mechanics and a great backstory. This could be a serious MMO contender, or a great game like Overwatch or just a Doom-like (Bethseda version) or Fallout type game.
And, finally, my personal favorite, Carmageddon. I know they put a sequel out in 2015, I'm hoping they'll do more.
- - - Updated - - -
I think we may be seeing a resurgence of this series.
What with them making the collection for the Switch (Japanese only, but Switch is region free!) and the remake of Secret of Mana for PS4 (which WILL be released in the west). If they both sell well, odds are they may make a NEW title in the series.
There is a thin line between not knowing and not caring, and I like to think that I walk that line every day.
I really miss oldskool RTS games and since C&C is already mentioned...
City of Heroes - my personal favorite mmorpg of all time, was pretty popular before WoW came out, but then lost a lot of players to WoW and the game eventually had its servers shut down. I'd pay hundreds to have the servers back up and to play again.
Warcraft RTS - Not just because I'd love to see Warcraft 4, because if the game is Starcraft 2+ quality, it was be my new game of choice. Main reason I hate WoW, it killed my favorite game series.