Originally Posted by
Halyon
Then you probably shouldn't be playing MMO's aside from a few specific choices, say GW2... Max level hasn't moved the last 2 expansions, but there are other 'levels' to grind out regardless... It's kindof an ingrained staple of mmo's, no matter which one...
It'd deviate at some point. 1) It can't be updated at all aside from bug-fixes. That's it. People will get bored, or there's be such an in-bred monopoly on top raid/pvp positions that it'd borderline go P2Win...as it happened in vanilla on occasions.... 2) Vanilla-specialized updates, have the retail players complain their asses off that you get special treatment and your own special treatment dev teams, rightly so do they complain. Effectively creating a different, if related, game in the end... 3) New shared events between both server groups, heavily increasing the load on tuning and layout, probably demaning new dev teams for vanilla servers as well, just fractally padding the already weighing problem of content draught, with special care having to be taken to the vastly different power levels of vanilla vs current compounding it even more.
How is it difficult to see why this is not a sustainable thing?