Yes, this is exactly what I was doing, BGs and raiding, had enough gold from various activities to buy flasks, profession materials and a mount or gear when needed. I can afford to buy 500+ game tokens right now easy who knows how much gold that is but don't really need anything in-game, maybe a few mounts but I already have my favorite mount and transmog.
Personally, I dislike game tokens since they brought unnatural flow and inflation to auction house. Honestly, I think Blizzard buys their own tokens from auction house to generate even more revenue and to keep the flow going hence tokens sell so fast, of course I'm speculating here.
That isn't leeching. that would be a shared sub. That would be the new subscription model. You can disagree with it, but without an increase, you are litedally being upset at optional content. You aren't even talking about community division. You are upset over your sub being associated with Legacy content. This is valid but absurd, like getting mad at PVP servers.
why no premium sub option? if you assume a same sub surely you can consider a regular wow sub with a deluxe option for legacy. This doesn't force players while keeping wow relevant. Legacy players will pay the premium regadless.Two, the sub fee increases in price.
Oh, I will, and I will. But I don't think I ever said that I have the right to dictate how Blizzard spends that money. I believe I only spoke about protesting and voicing my displeasure.
First, let me remind you that the 'free 1-20' comes with several drawbacks, like being unable to form groups (but you can join one), unable to use the mail box, and unable to whisper players (unless they whisper you first). I believe there are more drawbacks, but those are the most glaring ones I remember.
With that in mind, I find it very hard that a player would 'twink' at that level, but assuming he does... so what? They're still playing retail World of Warcraft. It's a feature of the main game.
WoW subs (along with all other Blizzard game earnings) are used to support their respective games, and fund new expansions and/or projects, but there's a caveat here: those expansions and/or projects are expected to return a sizable profit. What profit is there in adding Legacy Wow to the WoW sub without increasing it and/or allowing players to opt out of it?
It would make much more sense, business-wise, to either have it be 'buy-to-play' like Overwatch and Diablo 3, or have its own subscription fee. Or, at the very least, increase the WoW subscription fee price but also allow players to opt out of that so that they continue to pay the same amount they always have.
It's one thing to be given a one-time deal thing, and it's another thing entirely to have linked to your sub fee account something you do not want and that keeps leeching off your WoW sub because it's a product that not only doesn't bring any revenue of its own, but is in constant need of an influx of money for maintenance.
Read the rest of the paragraph.why no premium sub option? if you assume a same sub surely you can consider a regular wow sub with a deluxe option for legacy. This doesn't force players while keeping wow relevant. Legacy players will pay the premium regadless.
To hell with this. Now i just WANT THIS TO HAPPEN so people can get in and get BORED AND LEAVE JUST TO PROVE A POINT.
Here you go.
http://www.misplaceditems.com/rs_tools/graph/
Legacy servers would take away man-hours and resources that could go into making the retail WoW the vast, VAST majority of WoW players focus on.
So not only would I probably not play them all that much, but I would be bothered if I lost out on any content or support in order to support something that shouldn't be Blizzard's focus.
like I said. no different from complaining about pvp servers if you only choose to pve. you will never interact with pvp server players and you actively pay for the maintenance. You can consider pvp servers as leeching off pve subs. Legacy is absolutely no different to pvp servers if it is part of the same sub. You can't choose to cut PVP development even if you unsub.
You also assume no players will be subbing to WoW for Legacy, and that people only sub for WoW current. Your argument is so one sided that it doesn't make logical sense why Legacy would be free if you NEED to pay a full sub price to play. Just lke PVP servers. A WoW sub is a WoW sub. If Blizz adds Legacy servers as part of the main sub then you're complaining about free shit and nothing else. Just like complaining about PVP servers even if you hate PVP.
Out of all the real problems that Legacy servera face, you have a problem with getting Legacy servers for free.
yes I would play both. Even if there was a sub fee.
Please stop spouting nonsense. Whatever you're paying Blizzard isn't 'earmarked' for a certain spending line. There is no such thing as 'piggybacking'. You are basing your views on misguided concepts. If you want to make a case, use actual real things like the risk of OSWOW's potential audience (wants no easy shortcuts, and strong community with hard to fake reputation) not being open enough to modern revenue models (more based on in-game monetization) while the dinosaur business model of boxes and subs isn't going to attract anyone under 20
So we've gone from "nostalgia glasses!" to "Blizzard doesn't have the code!" to "it's too expensive!" to "private servers doesn't count!" to "It's not the same as other games and MMO's with successful legacy realms, it's different because I said so!" to "it's like creating a whole new game!"
And each argument falls apart, and then goes back to the "nostalgia glasses REEEEEEE!"
Can't wait to see what gets added next.
You are assuming OSWOW would be a 'feature' being handled inside the current budget of the WOW division.
Both it being a separate project under the supervision of the division but with it's own budget, or even it being handled by a completely separate division with its own budget are just as valid potential models. In those cases there would be no such thing as 'taking away man hours from WOW'. If anything, it would compete with other potential game proposals inside the company for investment, not with the current portfolio.
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It's all about the money.
Let's reverse the question: Subscriptions are a dead model (if you want to argue that be my guest, but I'm going to take this as a given). What type of in-game monetization would an 'old school WOW' player be open to?