In my guild the melee “steal” all the orbs. They sprint and take them all from the ranged. My dps suffers because of this. Any advice on how I can get some orbs for me and the ranged?
In my guild the melee “steal” all the orbs. They sprint and take them all from the ranged. My dps suffers because of this. Any advice on how I can get some orbs for me and the ranged?
Normal/Heroic or Mythic ? Looks like Heroic. Add a stacking point on each side, everyone stack on it and melees focus on taking the orbs.
At least that's one way to fix this issue.
Tofinish list : NOTHING CAUSE I FINALLY DID IT.Originally Posted by Blizzard Entertainment
Todo list : S;G0, New Game, Erased.
If you are doing Heroic just beat them there, you are ranged and can cheat a bit to get ahead of them as Mythic has a completely different strat.
Stand with melee problem solved. The splash from the gathered orbs is rather large.
"Privilege is invisible to those who have it."
On Heroic/Normal, you should be standing max range to DPS maiden after the last hammer you're required to soak on that side. That will put you at the shortest distance after she ports to opposite side, so you'll get to the orbs around the same time as melee if they use a gap closer.
Also, ideally you are standing in the lane between the two orbs lanes near the boss. So any melee soaking the orbs will also hit you, and you can just stand there and DPS freely.
Ideally no one has ever hit the level cap of the last expansion, looked at their dungeon blues, and thought "I win."
https://worldofwarcraft.com/en-us/ch...all/chuckabear
Warning if you decide to cheat and get too close to Maiden after she teleports : you'll get stunned for a loooong time (instead of <1sec).
Tofinish list : NOTHING CAUSE I FINALLY DID IT.Originally Posted by Blizzard Entertainment
Todo list : S;G0, New Game, Erased.
Ideally no one has ever hit the level cap of the last expansion, looked at their dungeon blues, and thought "I win."
https://worldofwarcraft.com/en-us/ch...all/chuckabear
Sorry forgot to add it’s heroic
The splash radius on the balls is extremely small, you will not get either lane if you stand in the middle
| Mage | Rogue |
- Barthilas-US -
You will if the people soaking the balls are doing it right and you yourself are directly in between the 2 lanes.
OP: How can they "steal" all the orbs? You should reach the stack point next to the boss at basically the same time as them, so you miss maybe 1 or 2 orbs at most.
And the problem is?
Do you beat the encounter? y/n?
If no - tell people to stop fucking around and do their job?
If yes - why does that matter?
In either case it's all about whoring percentile, but then lol... what are you doing? You care about % for frikkin' Heroic encounter at the end of the tier? lol? Like I have 98.8% for Heroic and it means jack shit because mechanic-wise Heroic is almost LFR level with all the power we have no at the end of the tier, so you just frikkin' stand there and burst shit 90% of the time.
Nobody gives a damn and the whole thing becomes irrelevant in like 3 weeks.
quality comment right here.
Why would people optimize an encounter.... I wonder. Well guess yes its farm and thats where most people want to optimize encounters because while you are on progression you're probably not doing a lot of changes to previous fights that are on farm because you want to get through them quickly.
As it sounds like he is a heroic-raider so yes, heroic parses is probably the only thing he cares for and whats the problem of having a little fun on farm?
Back to the topic though:
Best way to share stacks is to have a stacking point during the transition that is within melee range. Ranges/Healer just stand still on that position while melee collect orbs left and right. It takes a little practise as the melee can't take the orb too early or too late, but its not unrealistic to have the entire camp with 8-10 stacks.
Is the boss dying? Then you don't need to do more dps. The goal is not the dmg meter, it's to kill the boss.
But to solve your personal problem, you know you can time yourself to be at a distance when she teleports, so when you start moving you are closer to her new location. You can also use movement stuff, and you're not forced to stop moving when you get in casting range, keep moving and stack where the melee's are
let them get the orbs to buff you while you cast and do absolutely nothing in between the lines of balls.
What's to optimize there? You either have it on farm at this point OR you wipe there.
If you have it on farm there is no need to optimize shit, just kill it in a couple of mins and go on. If you wipe there - then you fix the issues.
OP sounds like "waah waah dem evul melees took ma buff, muh percentile QQ"... 0 fucks given, what kind of advice he wants to get? Get in melee clump and put bomb on all of them to get back at them?
Here's advice - talk to officers and complain how DPS whores prevent you from DPS whoring, maybe they'll listen.
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All there need to be said. Someone gets it.
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On this part I disagree - this is exactly what I am talking about - when people start to put DPS meter above the group. Basically it's a slippery slope, one guy starts doing bullshit to try and milk meters more and suddenly you see all the ranged guys "wise-up" and do the same bullshit ending up in a huge clump at melee with people spreading bombs and exploding.
In the end these things are holding everyone back and it's just adding fuel to the fire for silly goose chase after %. Heck, this whole thread is a result of such attitude from melees, just to prove my words. One DPS whore grabs orbs he should not grab, then suddenly another DPS whore thinks of a way to counter it - result is mess that can lead to wipes.
Last edited by Gaidax; 2017-11-10 at 11:24 PM.