You say that like not having dual spec makes you unable to play the game. People did it in Vanilla, as well as BC. Only things that should be changed are completely game-breaking things, like duping, or bugs that crash servers. People who have been constantly posting about vanilla since Nost went down should get the exact game they want, not some mix-up of WoW from like 5 different expansions.
I played a rogue, so i had one main set with some variations for PvP/messing about, engineering stuff mostly... but i respecced several times a week, PvE combat daggers for PvE, then back to either assassination or sub for faffing about/pvp, or combat swords for farming, easily specced back and forth 4-5 times a week.
You just had to know where to farm to make it feasible, stealth farming the fiery weapon enchant in BRD was an easy 50-75g per drop for example.
I would probably like a PvP only 2nd spec.
Dual spec just make people be both tank warriors and dps at the same raid.I like how you have 1 role, you are a protection warrior. Always.
I also would not like a dual spec system that let healers have a dps spec for farming. Its just not gonna work.
Only thing that I would be ok with realistically is reducing the respec price a bit so its easier to switch between pve and pvp spec.
Would be best if they stick with 100% vanilla, if they start adding quality of life content the experience will not be the same. A lot of people asked for Classic and they should delivery just that, no more no less.
I'm aware. Except I changed where the punishment part is in the equation, making it possible for tanks and healers to grind their stuff. But the punishment is still there. 200g for editing the specs (per spec) is no joke. The original way however, where the punishment is always up front, basically made tanks and healers ability to grind their stuff entirely unfeasible.
He should never have asked the community for feedback on how to make Vanilla servers. It's super simple - Blizzard sets up new servers running the last patch of Vanilla and keeps them from crashing. That's it. No updates, no new features, no changes. Now there are thousands of different ideas on how to remake Vanilla because people really don't want to play it, they want to play a different game that never existed.
At the very least he should have specified what they were asking for. The only legitimate decisions are whether to make the dungeons and raids that were larger at the beginning their original size or the small size. And what to do with AQ gates.
Say it with me now:
That
isn't
Vanilla
Personally I think the whole idea is folly and bound to lead to disappointment no matter what blizzard does. As evidenced by people like the OP and people that vehemently disagree with him. No matter what Blizzard does, someone is going to be disappointed. And that's going to be the case on every potential little piddling thing they could do with "classic" servers.
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.