I think the theme of the Hero Classes is that they, lore-wise, irrevocably 'change' the character in question. For death knights, they were killed and raised into what they were, being soulless soldiers of the (then) lich king. Everything they knew, prior to that point, was erased.
Demon hunters gave up everything to become Demon Hunters (hence the oft repeated 'what have you given...' quote). What they were prior to that point meant nothing, as they had basically forsaken their lives for the cause of the Illidari.
Monks, though, are a base class, started from the ground up. Certainly, you could argue that anyone could 'quit' being what they were and then became a monk, but being a monk doesn't scar/damage/change the mind/body/soul like the other hero classes. You can't just 'be' a Death Knight or Demon Hunter from day one.
Personal Preference and Opinions ≠ Facts, Truth, or Logic
Pandas can be shaman due to their balance with everything, including the Spirits. We see that from level 1, when we have to run around and help the elemental spirits. But yea, I agree with you, I don't see any reason why any of the races save for Worgen and Goblins can be monks.
Personal Preference and Opinions ≠ Facts, Truth, or Logic
That's about the same level of argument "Gnome Warriors look dumb as shit, they're too small to wield 2 handers" etc., I mean lorewise there isn't anything about Tauren that would suggest they're unfitting to be monks. Since they can be Druids, Shamans and Priests, looks like they're open to many philosophies / religions, they're physically fit, and Druidism also has a concept of maintaining balance (even if different type than monks).
There are more questionnable class / race combos to me than Tauren monks, Goblin Shaman & Priest, Worgen DK and Orc Mage rise biggest questions (and no idea why Orcs can be mages and not priests, Shadowmoon Clan had plenty of void priests apparently?)
And how would these changes make Monk a hero class again? Oh right, it wouldn't.
Hero classes don't start at lvl 1, they have their own unique factionless starting zones. This is the main thing that separates hero classes from non hero classes.
I don't understand what point there is to making them start at a higher level. That'd be stupid.
Well, player feedback at the time was that players liked zones like Uldum a lot more than Darkshore. Player feedback also told them that the chronological order of Cata to BC didn't make any sense. It would have made sense for them to put new players in the best Cata zones while also avoiding the chronological mess of BC/Wrath in the middle of Cata. Also as well, a large percentage of players don't make it to lv 20 or even lv 30. Using the Hero Class as a way to boost queue numbers at those middle-high levels where they're needed would also have benefited players.
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Maybe all monks could have started on the Wandering Isle? Would be a good reason to give the Wandering Isle level-scaling.
Because the monk class is a joke. Just like pandas.
I kind of think that Blizzard launched a Monk class along with Panda's to break into the Asian & Chinese market.
I play a WW Monk. Its may main. They are an addictive & fun class to play.
Hero Class doesn't really mean anything anymore...the only difference between them and regular classes now is they don't start at level 1.
“The biggest communication problem is we do not listen to understand. We listen to reply,” Stephen Covey.
To be honest, I'm glad they weren't. I actually enjoy leveling and I find I have much more fun (and usually a better understanding of my skills) if I get them going 1-max, rather than being dumped partially leveling with a bunch of skills I don't know and being told "go learn buddy!" (Which usually means "go to icy veins and get a catch up on all the skills", well for me anyway )
You must show no mercy, Nor have any belief whatsoever in how others judge you: For your greatness will silence them all!
-Warrior Wisdom
Nothing heroic or particularily interesting story-wise about monks. If you played their oder hall campaign you probably know how much of a joke their lore "lore" drivel is.