The ignorance and delusion in this thread is rather satirical, more so when making claims of this and that as though they were fact on Blizzard's behalf when Blizzard themselves haven't really done anything yet.
The ignorance and delusion in this thread is rather satirical, more so when making claims of this and that as though they were fact on Blizzard's behalf when Blizzard themselves haven't really done anything yet.
Wrath was, vanilla was not. The game really hasn't changed that much since Wrath though. The big changes to the core of the game came in TBC and Wrath.
I hope you are right in your predictions about the classic servers though. I hope they will keep it as it was.
I don't think that will happen and what you're saying here is just wishful thinking.
One can dream though.
It wasn't just a talent revamp it was changing the dynamics of each class in an attempt to make them viable.
For example with Druids:
Balance 31 points was originally an AOE spell - changed to Boomkin form.
Resto 31 points was originally Innervate (then mandatory for every raiding Druid) - changed to Swiftmend.
All Druids were then given Innervate as a base spell.
BM hunters got Beastial Wrath, Survival removed Lacerate (it did 500 odd damage over 18 seconds or so iirc)
And Warriors were first up, because they were broken from release, and required a major overhaul.
1.12 Talents: http://db.vanillagaming.org/?talent
I've played since 05 up until today and would like to say that having an exact experience as we had before 2007 would be fucking awful.
I'm good off of having horrible class balance, nine months in between raids, and awful farming requirements like having to spend hours on spending soul shards.
Difficulty and leveling wise? Fuck me up, fam. I'm just not trying to suffer through bullshit like unviable specs and soul shard farming that is easily fixable and would overall make the experience better just because it used to be that way during those actual times. I think people are truly overestimating the amount of fixes they would do on these classic servers. I highly doubt they would adjust monster tuning or things like attunements or making it easier to get resist gear.
Originally Posted by Bigbazz
Veteran vanilla player - I was 31 back in 2005 when I started playing WoW - Nostalrius raider with a top raid guild.
Blizz will inevitably make changes to classic.
They should up the difficulty of raids, all raids up to and including naxxramas will be roflstomped so badly because people have 10 years worth of info,know everything inside out about every class and which talents etc and gear is the best.Even on kronos with naxxramas buffed by 20% or even more,it got cleared on first day xcept kt cuz he was bugged. Nowadays people will require flasks for raiding and all possible buffs and world buffs so there is no point NOT to buff all raids.
Last edited by Flarelaine; 2017-11-17 at 06:44 PM.
Those are two things Blizzard would not allow a fully fledged game onto their launcher without. Speaking as a market analyst and investor, they would be fools not to put this game on their primary gaming platform and even more foolish not securing it. You're delusional thinking otherwise.
There is absolutely no basis for individual rights to firearms or self defense under any contextual interpretation of the second amendment of the United States Constitution. It defines clearly a militia of which is regulated of the people and arms, for the expressed purpose of protection of the free state. Unwillingness to take in even the most basic and whole context of these laws is exactly the road to anarchy.