Page 1 of 2
1
2
LastLast
  1. #1

    Changes you expect to/think will happen, want to see, and don't want to see.

    Lets face it. Whether you are in support of changes or not. blizzard is most likely going to make some, even if they are extremely minor. Changes are bound to happen as it has been hinted at by them since the announcement.

    anyway.

    Changes I expect to/think will happen.

    -Talent adjustment- not adding or removing talents, just tweeking their numbers to make different specs more viable when it comes to PvE or PvP. I know this is something some people do not want but it still something I expect blizzard to do, as they would want to encourage people to play this longer, and giving them more spec options to play with is a decent way to do that.

    -bug fixes- this is pretty obvious, I doubt they will let bugs that ran rampant through all of or most of vanilla back in the day to stay.

    -group finder- like the mythic+ group finder system, not a que system. but something that helps ease people into finding groups rather than spamming world chat (I know this was a big part of vanilla but its still something I imagine blizzard will implement)

    -more viable tier gear- I expect blizzard will do with tier gear for classic what they have for tier in legion. 1 set that now changes its bonuses based on what spec you are in.

    Changes I want to see

    -looting through corpses I already looted- not implementing AoE (although i'd definitely take it) but I at least would want them to allow me to loot corpses stacked ontop of each other, finding that foot poking out and finally looting a corpse sometimes became tedious.

    -(on the fence with this one) allowing meeting stone to be used as a summoning tool like in BC, except this time it requires 4 people to use- Again, I know travelling to the dungeon was an experience I still want classic servers to keep. but with this you can at least save a few minutes incase grabbing that 5th (usually a tank or healer) takes a bit longer than you wanted.

    Changes I dont want to see

    - getting loot - I don't really want blizzard to change HOW we get loot.

    - professions - I loved professions in vanilla and think they should stay untouched. the whole super rare recipes that only dropped off bosses and had a 1% chance to do so made certain markets very interesting!

    - LEVELING - keep leveling the same damnit!!! When I rolled a warrior back in 2007 I was very sad every time I accidentally pulled more than 1 mob while questing because I Just couldnt handle it without using a CD in that terrible green gear. But this taught me how to pull things and made me explore my class more. it forced me to be good at a warrior by learning how to use it in different and unique ways.

    there are more but these are some of the big ones for me.

  2. #2
    I want none.

    I expect none.

    I think none will happen.

  3. #3
    I want 100% CLASSIC (with bug fixes, as in no Palas cheesing out the Razorgore mechanic),


    But things I could live with or not be mad about:
    - Ingame Calendar to plan raids. (not sure if we had that in Vanilla, we signed-up for raids on the web)
    - Guild Vault, more transparant, for other people to see what goes in and what comes out.
    - Auto / Mass loot
    - Dungeon Maps, (they existed back then also, but on web sites, so pressing TAB or ALT-TAB is not that big of a deal)


    What I DON'T want to see:
    - LFR, LFD
    - Palas on Horde / Shamans on Alliance
    - Changing Talents / Spells for the sake of "balance"
    - Transmog
    - Achievements
    - In-Game shop selling a level 50 boost or some kind

  4. #4
    Quote Originally Posted by hulkgor View Post
    I want none.

    I expect none.

    I think none will happen.
    you may want none.

    but changes will happen. blizzard said there will be changes. to not expect any changes is to be in denial lol.

  5. #5
    I want some QoL and some balancing, come at me bros.
    Quote Originally Posted by kbarh View Post
    may i suggest you check out wowwiki or any similar site, it's Grom that orders the murder of Cairne

  6. #6
    I want rebalanced trees and especially hybrid classes. Every hybrid force to some sort of healing, while tanking was Warrior only stuff. That wasn't good.

  7. #7
    Quote Originally Posted by orderschvank View Post
    -Talent adjustment- not adding or removing talents, just tweeking their numbers to make different specs more viable when it comes to PvE or PvP. I know this is something some people do not want but it still something I expect blizzard to do, as they would want to encourage people to play this longer, and giving them more spec options to play with is a decent way to do that.
    This not only has far reaching consequences, but also is not simple. Certain classes weren't just bad at damage or anything like that they just didn't work even with 16 debuff slots. Moonkin's did CRAZY damage for about a minute and a half and then did fuck all for the rest of the fight. Warlocks would be imba if they could all constantly roll dots. Mages were good because they didn't have bad mana problems and rolling ignites. So they all were under one slot. It would require a rework of how the spec played and how bosses worked

  8. #8
    Immortal Pua's Avatar
    10+ Year Old Account
    Join Date
    Oct 2011
    Location
    Motonui
    Posts
    7,552
    My suspicion is that they'll fix the bugs, and probably not a lot else; maybe a bit of talent tuning to stop certain specs from being completely useless. I wouldn't mind some UI modernizing, such as shard-stacking or AoE corpse looting... And I'd like the new character models and art assets to be used.

    But I think Blizzard will be extremely stingy with changes. I know what I'd like to see, but the truth is that the community asked for the classic experience.

    That's what the community should therefore get.

  9. #9
    Legendary! MasterHamster's Avatar
    10+ Year Old Account
    Join Date
    Nov 2009
    Location
    Land of the mighty moose, polar bears and fika.
    Posts
    6,221
    I cannot imagine Blizzard will NOT make any balance changes at one point or another, in part because class representation is going to be a nightmare, as people know which classes are underperformers and "always will be". Why roll a class you know always will be bad?
    Last edited by MasterHamster; 2017-11-14 at 06:00 PM.
    Active WoW player Jan 2006 - Aug 2020
    Occasional WoW Classic Andy since.
    Nothing lasts forever, as they say.
    But at least I can casually play Classic and remember when MMORPGs were good.

  10. #10
    The Patient Zerroth's Avatar
    7+ Year Old Account
    Join Date
    Jul 2014
    Location
    Pass me that arclight spanner!
    Posts
    217
    Quote Originally Posted by orderschvank View Post
    you may want none.

    but changes will happen. blizzard said there will be changes. to not expect any changes is to be in denial lol.
    source please
    Network Administrator with a desire to be creative. MCSE Server 2016, A+, Network+ certified and an avid gamer.
    Aorus Xtreme RTX 2080 Ti | i9 9900X@ 4.6ghz custom loop | Level 120 Void Elf Protection Warrior.

  11. #11
    Immortal Pua's Avatar
    10+ Year Old Account
    Join Date
    Oct 2011
    Location
    Motonui
    Posts
    7,552
    Quote Originally Posted by Novakhoro View Post
    Warlocks would be imba if they could all constantly roll dots.
    Stuff like this is up for change too, though, I think (the DoT limit on enemies).

    What that does to encounters, however... It's the butterfly effect. Suddenly more people are doing more damage, most without aggro dumps, which might mean more Sacrifice needed and higher boss health.

    It's a slippery slope.

  12. #12
    Quote Originally Posted by Novakhoro View Post
    This not only has far reaching consequences, but also is not simple. Certain classes weren't just bad at damage or anything like that they just didn't work even with 16 debuff slots. Moonkin's did CRAZY damage for about a minute and a half and then did fuck all for the rest of the fight. Warlocks would be imba if they could all constantly roll dots. Mages were good because they didn't have bad mana problems and rolling ignites. So they all were under one slot. It would require a rework of how the spec played and how bosses worked
    It will be probably needed. THat's why I believe people, who think, they will get pure Vanilla experience will be very disappointed and very loud on forums in the end.

    Even some bug fixing can snowball into problems from design perspective and devs will need do some smaller or bigger changes here and there.

  13. #13
    Warlords of draenor will commence again if you try and change our vanilla servers
    Quote Originally Posted by Sassafrass View Post
    It's a Horde symbol but the middle part can also be called the "Eye" of the zone (AZSHARA), it's a play on words
    No, it is happening. The zone changed, it belongs to the Goblins now and is their home. Hearthstone is having a mechanical themed expansion soon, November's cardback is Goblin influenced and revealed concept art shows Goblin machinery. It's a HS expansion, sorry.

  14. #14
    Immortal Ealyssa's Avatar
    10+ Year Old Account
    Join Date
    Jun 2009
    Location
    Switzerland, Geneva
    Posts
    7,002
    Quote Originally Posted by orderschvank View Post
    you may want none.

    but changes will happen. blizzard said there will be changes. to not expect any changes is to be in denial lol.
    No they didnt, stop spreading bullshit. They said they want to be the closest as possible to vanilla. With obviously bug fix. Then, once launched, earing feedback from the community.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  15. #15
    Quote Originally Posted by GrinnersGrin View Post
    Warlords of draenor will commence again if you try and change our vanilla servers
    Nah, Vanilla crowd would be grumpy but would still play it

    Quote Originally Posted by Ealyssa View Post
    No they didnt, stop spreading bullshit. They said they want to be the closest as possible to vanilla. With obviously bug fix. Then, once launched, earing feedback from the community.
    That's not what they said but believe what you want.

  16. #16
    The only change Blizzard clearly want to make is to make sure the launch is smoother and to remove any possible exploits/bugs. The mechanics of the game and its fundamental core needs to be left alone. This is all we ask for. I think Blizzard understands that.

  17. #17
    None. People cried for Vanilla. People extolled the perfection of Vanilla.

    Give them Vanilla.

  18. #18
    Quote Originally Posted by Ealyssa View Post
    No they didnt, stop spreading bullshit. They said they want to be the closest as possible to vanilla. With obviously bug fix. Then, once launched, earing feedback from the community.
    This kind of screams "we'll make changes once you guys complain about them enough."

  19. #19
    Quote Originally Posted by bamf775 View Post
    The only change Blizzard clearly want to make is to make sure the launch is smoother and to remove any possible exploits/bugs. The mechanics of the game and its fundamental core needs to be left alone. This is all we ask for. I think Blizzard understands that.
    How far into this process are you? Do you have a build that you can actually play, internally, and figure some of this stuff out?
    J. Allen Brack: We've got some infrastructure stuff in place. We've got an old build that's up and running that we're using for reference. Most of this job is going to be infrastructure: making sure everything can work on a more modern setup. Then there'll be the design questions, ones that the community will have strong opinions on: should UBRS be 10-person, or 5-person? Things like that.

    They actually confirmed design changes are on table buddy. Nothing is set in stone yet, but they are definitely thinking about changes, where they think changes are needed. Let's wait and see what they will come with.

  20. #20
    Quote Originally Posted by orderschvank View Post
    Lets face it. Whether you are in support of changes or not. blizzard is most likely going to make some, even if they are extremely minor.
    Blizzard has said very few things, but what they're solid on are these:
    They plan to fix game breaking bugs - "We want to recapture the game experience, NOT necessarily the Launch experience." He was referring to bugs, lag, queues, etc.
    They will NOT be rebalancing or making changes. In many interviews, they've said things like "People forget that after buffing Arcane Intellect, mages would have to drink. We could tweak numbers so that spell costs less, but that's not the Classic experience."

    If you think they'll be making changes to modernize or change the game from how it was, you're delusional. They are making Classic servers as essentially snapshots of how the game was between 2004-2006. There will be, and mustn't be, added features, changes, balancing, etc., because the second those are added, it's not a Classic server. If you're asking for changes, do everyone a favor and just stay on the live servers. Classic is a game you can try out, realize you don't want, and leave. The Classic community that has fought for years to have these servers supported is NOT asking for any changes, and would oppose ANY change to Classic gameplay.

    Lets face it. Whether you are in support of changes or not. blizzard is most likely NOT going to make some, even if they are extremely minor.

    Quote Originally Posted by ManiaCCC View Post
    How far into this process are you? Do you have a build that you can actually play, internally, and figure some of this stuff out?
    J. Allen Brack: We've got some infrastructure stuff in place. We've got an old build that's up and running that we're using for reference. Most of this job is going to be infrastructure: making sure everything can work on a more modern setup. Then there'll be the design questions, ones that the community will have strong opinions on: should UBRS be 10-person, or 5-person? Things like that.

    They actually confirmed design changes are on table buddy. Nothing is set in stone yet, but they are definitely thinking about changes, where they think changes are needed. Let's wait and see what they will come with.
    This isn't thinking about changes, this is thinking about how to roll out these servers. Do you start at 1.0 and roll out subsequent patches over a period of time? Do you have a static 1.12 server that doesn't evolve, has Naxx in the game from day one? Do you have a static 1.12 server, but roll out raids over time - meaning you have the core 1.12 changes, but only MC/Ony are available at day 1, BWL comes out after 6 months, AQ in another 6 months, etc.? And, if you do that iteration, do you have 10 or 5 man UBRS?

    These are the changes they're considering. They're not considering widespread system changes. They've reiterated time and time again that they want to exactly replicate the Classic gameplay we had 04-06. They're not at all interested in adding modernized aspects to the game - and the actual community that wants Classic isn't at all interested either. If you are interested in modernizations, you're simply not interested in Classic. That's fine - live servers are still a thing. They don't want everyone leaving Live to only play Classic - they want this as another option for longterm play for some, and for most they understand this will be a place to come and relive the past - but not a place to relive something that looks like the past, but plays like modern WoW. It would be a remarkable waste of time and money to update Classic with new systems, and would only further alienate this segment of the population Blizz is trying to win back.
    Last edited by BrotherLightswitch; 2017-11-14 at 06:15 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •