Originally Posted by
Heathy
well you can compare them because they are mechanically identical. its the same raid, the differences are in the numbers. what abilities would kill ppl on each boss or cause a wipe was basically exactly the same. basically ppl not knowing what to do, if you don't kite and kill adds on gluth he heals, if you don't dance on hiegan, you die, if you don't swap places on 4h, the auras kill you.
the mechanics were the same, if you know the mechanics then your less likely to fail and wipe. the main difference is that the players all had better toolkits for naxx 25, better more varied heals, way more aoe healing. when you think in classic there were 2 aoe heals, prayer of healing and chain heal. in wrath every healer could aoe heal. that means there was probably a higher overall aoe damage in naxx 25. lets face it, healing in tbc was harder than healing naxx 40. so by wrath were already one whole expansion ahead on the difficulty increase brought on by a higher average requirement in reaction time.
patchwork was funny in naxx 25 because it was a lot easier for a dps warrior to get 2nd place on the threat. I remember we had some lag doing naxx 25 one week and patchwork would kill all the melees during the lag spike.