1. #1

    Heroes of the Storm Live Patch Notes - February 6, 2024

    Heroes of the Storm Live Patch Notes - February 6, 2024
    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    The next Heroes of the Storm patch has arrived! Dive on in for more information.

    NOTE: Orange text indicates a change between PTR and Live notes.


    Quick Navigation:



    General

    • Added XP given to enemy display. This will show up as purple floating text for the player that had their Hero slain.


    Balance Update

    Heroes
    • Li Li
      • Jug of 1,000 Cups healing increased from 66 to 75.
    • Medivh
      • Mage Armor duration increased from 4 seconds to 5 seconds.
      • Mage Armor increased from 30 to 40 Armor.
    • Nova
      • Advanced Cloaking bonus mana regen increased from 3 to 6.
      • Anti-Armor Shells duration increased from 3 seconds to 4 seconds.


    Bug Fixes

    General
    • Fixed an anchor offset on Hero Select display.
    • Fixed an issue that caused Shielding to not be displayed correctly in the Death Recap.
    • Fixed an issue that caused Hellbats and Gnolls to reduce the Armor of enemies before damage was dealt.
    • Fixed an issue that caused Heroes that use non-standard attack abilities to display the incorrect confirmation visuals. Certain Heroes would show a red confirmation arrow instead of a green arrow when moving.
    • Fixed an issue that caused place of death to reveal into nearby shrubs.
    • Fixed an issue that caused player-located cooldowns to continue refreshing after a Core is destroyed.
    • Fixed an issue that caused Sapper Mercenaries' area warning indicator to persist after the attack has landed.
    • Fixed an issue that caused the event count in the Death Recap to update for all players when a new death recap is created for any player.

    Maps
    • Blackheart's Bay
      • Chests now feature a warning indicator for the coin land location. The display happens once the coin has been launched and not prior to the coin launching.
    • Lost Cavern
      • Fixed an issue that caused minions to grant 1 XP for being in range of them dying.

    Heroes
    • Abathur
      • Evolve Monstrosity Stacks are now a Heroic Quest. Players will now be able to see how many stacks the Monstrosity has on the scoreboard, and when it has full stacks, it will display a quest complete indicator.
      • Toxic Nest is no longer triggered by Invulnerable enemies.
    • Alarak
      • Fixed an issue that caused Alarak's Lightning Surge to display incorrectly at long range.
      • Fixed an issue that caused Last Laugh to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)
    • Ana
      • Fixed an issue that caused Eye of Horus to hit Invulnerable Heroes.
    • Anduin
      • Divine Star Sword will no longer be destroyed when leaving the base during the game start period.
      • Fixed an issue that caused Piercing Light to treat the first hit as the second.
    • Anubarak
      • Anubarak's Burning Beetle damage is now affected by all forms of damage modification.
      • No longer able to use Locust Swarm while riding on the Toy Train.
      • Updating cancel animations of Hardened Shields to be like similar visuals.
    • Artanis
      • Fixed an issue that caused Target Purified to deal double damage.
      • Fixed an issue that caused Titan Killer being capable of damaging Invulnerable targets when activated from Twin Blades.
      • Updated visuals of Spell Armor.
    • Arthas
      • Legion of Northrend's bonus healing is now additive.
      • Rime now has a Block visual.
    • Auriel
      • Fixed an issue that caused Searing Light to not grant energy when hitting a Protected enemy.
    • Azmodan
      • Bombardment will no longer attack inactive Mercenaries unless the attack is against an inactive Mercenary.
      • Fixed an issue that caused Azmodan's Demon Warriors to leave permanent burning visuals if killed at the same moment they spawn.
      • Fixed an issue that caused Tide of Sin to leave visual markers at place of death.
      • Fixed Globe of Annihilation no longer stacking off of Possessed minions.
      • No longer possible to cast Tide of Sin when it is already active.
    • Blaze
      • Fixed an issue that caused Blaze to deal bonus damage to enemies hit by another Blaze's Flame Streams.
    • Brightwing
      • Fixed an issue that caused Phase Shift to activate on the previous target.
    • Butcher
      • Fixed an issue that caused Butcher's Fresh Meat spawning meat off of Possessed minions.
    • Cassia
      • Updating cancel animations of Hardened Shields to be like similar visuals.
    • Chen
      • Fixed an issue that caused Stagger to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)
    • ChoGall
      • Fixed an issue that caused Enraged Regeneration to display incorrectly in the Death Recap.
    • Deathwing
      • Added Bellowing Roar Camera Lock.
    • Deckard
      • Fixed an issue that caused Ancient Blessings damage to not scale on targets if they level up while it is active.
      • Included Potion to search text for Deckard.
    • Dehaka
      • Updated visuals of Spell Armor.
    • D.Va
      • Fixed an issue that caused Liquid Cooling to reset the fountain in ARAM incorrectly.
      • Fixed an issue that caused Nuclear Option to trigger on an already exploded Mech.
      • Micro Missiles no longer hits Invulnerable targets.
      • Pilot Mode can now see the Self-Destruct charge.
    • E.T.C.
      • Crowd Surfer now displays floating text for mana refund.
    • Falstad
      • Fixed an issue that caused Falstad's Flight warning indicator to no longer display after selecting Epic Mount.
      • Fixed an issue that caused Sustained Winds to damage invulnerable targets.
    • Garrosh
      • Unrivaled Strength bonus is now additive.
    • Gazlowe
      • Fixed an issue that caused Xplodium Bomb to not be affected by allied cooldown reduction.
    • Genji
      • Fixed an issue that caused Strike at the Heart to not display a damage preview.
      • Swift Strike now displays floating text for mana refund.
      • Updated visuals of Spell Armor.
    • Hanzo
      • Ignore All Distractions will now display MISSED! text in the case of Blinds.
    • Hogger
      • Fixed an issue that caused Hogger's Hogg Wild visual to be visible when Hogger is visible.
    • Imperius
      • Fixed an issue that caused Brightwing and Falstad to be at the incorrect height after Celestial Charge Stuns them and a least one other Hero.
    • Jaina
      • Water Elemental Frostbolts will now behave consistently with Jaina's Frostbolts.
    • Junkrat
      • Chattering Teeth will now chase (but not trap) Invulnerable targets.
      • Fixed an issued that caused Chattering Teeth to apply to Arming Steel Traps when selected.
    • Kerrigan
      • Fixed an issue that caused Sharpened Blades to stack off of Possessed minions.
      • Included Infested to search text for Kerrigan.
    • Leoric
      • Skeletal Swing mana refund now displays as a crit.
    • Li-Ming
      • Fixed an issue if Seeker is slected while Magic Missiles are in flight while Force Armor was selected.
      • Fixed an issue that caused Force Armor to grant multiple stacks from the same Magic Missiles cast.
    • Lucio
      • Fixed an issue that caused Sound Barrier shields to not decay if Bossa Nova was slected while the target was shielded.
    • Lunara
      • Fixed an issue that caused Splintered Spear to not display correctly while Blinded or against an Evading enemy.
      • Splintered Spear will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.
    • Maiev
      • Naisha's Memento first bounce can now bounce to inactive Mercenaries if the triggering attack is against an inactive Mercenary.
    • Mal'Ganis
      • Included Vampire to search text for Mal'Ganis.
    • Medivh
      • Medivh's Portal is now an invalid target for allied abilities. (Example: Brightwing's Blink Heal)
    • Mei
      • Fixed an issue where The Big One was not gaining the full benefit of Slushball.
    • Mephisto
      • Fixed an issue that caused Unspeakable Horror being temporarily disabled when the target is knocked back.
    • Murky
      • Egg Hunt Egg is no longer killed in one hit by Structures.
      • Fixed an issue that caused Fishy Deal to stack off of Possessed minions.
    • Nazeebo
      • Fixed an issue that caused Voodoo Ritual to stack off of Possessed minions.
    • Nova
      • Fixed an issue that caused Holo Decoy's health bars to display incorrectly after losing Protected.
    • Orphea
      • Fixed an issue that caused Ravenous Hunger to stack off of Possessed minions.
      • Fixed an issue that caused Shadow Waltz to refund mana multiple times per cast.
    • Probius
      • Fixed an issue that caused Spawning Minerals off of Possessed minions.
      • Included Builder to search text for Probius.
    • Qhira
      • Updated visuals of Spell Armor.
    • Ragnaros
      • Fixed an issue that caused Sulfuras Hungers to stack off of Possessed minions.
      • Updated visuals of Spell Armor.
    • Raynor
      • Execute Orders now displays in the Death Recap for its Hyperion cast.
    • Rehgar
      • Improved Death Recap for Hunger of the Wolf.
    • Samuro
      • Mirage now functions like other Spell Armor Blocks.
    • Sgt. Hammer
      • Fixed an issue that caused Orbital BFG to not be affected by damage reduction.
      • Pulse Detonation Core will replace Spider Mines in the recap if chosen.
      • Spider Mines damage is now modified by Defense Matrix and Ultimate Evolution damage modifications.
      • Spider Mines duration will continue while they are chasing.
      • Spider Mines will no longer detonate on Invulnerable targets but will continue to chase them.
      • Spier Mines will now display their damage when clicked in the Target Info Panel.
    • Stitches
      • Fixed an issue that caused Putrefaction to display floating text multiple times at once.
    • Stukov
      • Fixed an issue that caused Weighted Pustule to not display a damage preview.
    • Sylvanas
      • Fixed an issue that caused Withering Fire to display incorrectly.
    • Tassadar
      • Fixed an issue where Twilight Archon could use Toy Train.
      • Khaydarin Amulet will cancel itself if the target is an inactive Mercenary.
    • Thrall
      • Fixed an issue that caused Echo of the Elements activating off of Possessed Minions and Hallucinations.
      • Fixed an issue that caused Rolling Thunder to not activate from Tempest Fury's attacks.
      • Fixed an issue that caused Wolf Pack to reset Feral Spirit on talent reset incorrectly.
    • The Lost Vikings
      • Fixed an issue that caused Nordic Attack Squad to be able to damage invulnerable targets.
      • Fixed an issue where there health was not set to full on death.
    • Tracer
      • Fixed an issue that caused Get Stuffed to be capable of knocking back a target multiple times when Melee was cast in quick succession.
      • Fixed an issue that caused Get Stuffed to knock back targets with other Heroes' Pulse Bombs placed on them.
      • Locked and Loaded will now cause Tracer's Basic Attacks to display as Criticals when active.
      • Ricochet can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.
    • Whitemane
      • Included Chapeau to search text for Whitemane.
    • Zagara
      • Medusa Blades will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.
      • Mutalisk first bounce can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.
    • Zarya
      • Fixed an issue that caused Basic Attacks not being affected properly by attack speed modifiers.
    • Zeratul
      • Fixed an issue that caused Might of the Nerazim abilities to heal for more damage than intended with Shadow Mending.
    • Zul'jin
      • A Surprise For Ya! can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.
    Last edited by chaud; 2024-02-07 at 01:45 AM.

  2. #2
    Scarab Lord plz delete account's Avatar
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    We got a balance and bug fix patch!!!

  3. #3
    First unprompted balance update in almost 2 years!

    I know, the last update technically did have a Samuro balance note too, but that was to make up for a bug fix in the previous update that severely reduced his staying power.

  4. #4
    stop buffing medivh jeezus fawking chriiiiiiiiiiist
    "It's 2013 and I still view the internet on a 560x192 resolution monitor!"

  5. #5
    Quote Originally Posted by NoiseTank13 View Post
    stop buffing medivh jeezus fawking chriiiiiiiiiiist
    It was 50 armor for 6 seconds on PTR.

  6. #6
    Scarab Lord plz delete account's Avatar
    5+ Year Old Account
    Join Date
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    No matter the topic, someone will find a way to redirect it to complain about their current aggro.
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    Quote Originally Posted by NoiseTank13 View Post
    stop buffing medivh jeezus fawking chriiiiiiiiiiist
    Medivh is too OP, plz nurf

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