Originally Posted by
Zeldyrr
*shrug* Going to have to agree to disagree. With the BC release (and up until patch 2.4), I've seen Blizzard actually acknowledge that every decision they made back in vanilla was not perfect and (the horror!) make changes to correct things.
The Rank 14 honor grind before was moronically painful. Running MC over and over and over again with tons and tons of trash mobs was painful. So many things took so much time for the simple fact that there was nothing else to do. Now there are big raids, small raids, heroic dungeons, arenas, BGs, daily quests, rep grinds, useful professions for which to farm, etc.
Personally I think people are just nostalgic because WoW was amazingly fun when it came out and it's hard to top that first impression. But BC has brought tons and tons of content and new things to do. If people are burnt out because they've played the same game 60 hours a week for 3+ years that isn't necessarily the fault of the designers or representative of a lack of effort on Blizzard's part. You mentioned reskinned armor and player/guild housing. Those are two features I couldn't honestly care less about. I realize that they are top on your priority list and therefore you feel Blizzard is being lazy by not giving you what you want. But there are some popular things (like instant flight paths) that people cry for and Blizzard (correctly) has not implemented.
I've tried many games and the only ones I've become addicted to are Starcraft, Diablo II and World of Warcraft. People love to trash Blizzard (and trust me, there are reasons) but in the end they design the games that people flock to and play for hours and hours.
There are reasons that some of their decisions should be criticized or questioned. I just think patch 2.4 in general and this semi-good badge loot in particular is any reason to do so.