I think it's the actual buff ie. you can't dispel earthbinds' magical effect anymore because it's physical.
I think it's the actual buff ie. you can't dispel earthbinds' magical effect anymore because it's physical.
No, they ARE classified as physical spells. Tclap used to be nature but its now physical.Originally Posted by Knuffelbert
http://www.wowhead.com/?spell=25203Originally Posted by Knuffelbert
"School Physical "
kung vo and dayetripper's versions were lame..... Naje's was awesome.....
the song isn't that great
It's just a game.
Could this also means that feral druid would finally benefit from shaman "weapon damage" totems?
Why would they ever want to buff feral druids?Originally Posted by Puntar
Indeed. Lionshark Productions is also a pretty good machinima group producing some pretty cool work such as "The Hunt". The other two grand prize winners were pretty lame and bland.Originally Posted by Amgyn
castable while silenced??? yay coz other classes silence shamans so they can't cast totems??
WE NEED TOTEMS CASTABLE WHILE STUNNED!!
Wpn speed doesn't matter for windfury totems, they don't have the 3 sec cooldown that self buff windfury has, so attack speed doesn't matter at all.Originally Posted by AoBman05
This user has been permanently banned because the moderator doesn't like warlocks.
Yeah I really don't know how useful this totem change is. I'm trying to recall an instance when I silenced and I really had to drop a totem right there and then. It's really not that big of a change. I'd much rather they increased the HP on at least some of the totems. Mana Tide for example. It's infinitely stupid that some ability that's deep in a tree, is on a 5-minute cooldown and is so vital for a class can literally be one-shotted by a level 1 char! It's just plain dumb.
Btw, we're talking strictly PvP, nothing in PvE destroys your Mana Tide before it ticks. I understand that you can do all sorts of tricks to hide your Mana Tide (or other totems for that matter), but at least get rid of the huge swirling wave thing. Goddamn! It just shouts "KILL ME."
It doesn't matter that it wouldn't have that large of an effect, at least it would be something to help out our dps when we are in a melee group since shaman will be dropping that over grace of air for the rogues and warriors.Originally Posted by AoBman05
The math has been crunched (was crunched a while ago) and kittens would see approximately a 8% DPS increase.
Which is still better to have then nothing.Originally Posted by Bloodysorc
totem twisting baby, totem twisting. But it would be "fair" if wf would help our furry friends 2.
Yeah like there aren't already enough classes in raids that need windfury... Feral druids go with the hunters.Originally Posted by kilssii
Yea, I wish i could go with the hunters, but sadly we really only ever have at most one BM hunter in the raid so at least one or two warriors will get put in the group too, and so windfury wins out.
What he meant is the extra damage would be very lame and barely do anything.Originally Posted by ishy
And why WF with feral druid even came out?! This so has nothing to do with the topic.