Originally Posted by
drakath
Is this a serious thread? Either way, I lol'd.
1. Warriors can break 20 000 hp in PvE. Obviously not super common, but I've seen enough to know it's not uncommon. What I do know for a fact is that it's run of the mill to see warriors with at least 17 000 hp. In PvP. Warlocks reach massive amounts of stamina because they Gem for it. Also, warlocks are meant to be the 'juggernauts' of casters. How many warriors do you see gemmed for stamina and resilience? None.
2. There is already a 10% damage reduction while in d-stance, that's from all sources. On top of this, spell reflect can hold up quite a bit of mitigation. Granted, it is still easy to nuke a warrior, but no harder than anyone else. Shield wall on a 5 minute cooldown? Are you F***ing serious? And last stand on a 2 minute cooldown? Rediculous.
3. You think warriors need a damage increase in PvP? Honestly, you must be some terrible warrior. A good PvP geared warrior will out-dps a pve geared rogue in a 5v5 match. Not only do warriors have some of the highest sustained (through use of rage and not mana, allowing them to consistently put out pressure through an entire match) and burst damage (through dumping a rage bar) you think warriors need a damage increase? Surely you jest.
To sum, Warriors are the one of the strongest PvP classes, and are the preferred tank for endgame raiding in most situations. In arena, not only do warriors do some of the best damage, they also have an on demand slow, and chance to proc a snare, a chance to proc a stun, an on demand stun, a cast interrupt, an aoe fear, a stance to augment doing more damage, a stance to augment taking less damage, an on demand spell reflect, and Mortal strike, probably the best PvP ability available.
If you think warriors need a PvP buff, then take a look at the arena ladder from any season and re-evaluate your opinion.