1. #1

    Raid (de)buffs: Class ranking

    I've made some changes to the list posted by the blue to show exactly which buff in each category is easier to apply and thus a better choice. I kicked out the buffs where there was only 1 of, such as BoKings or Hunter's Mark and I added Regeneration at the end. I also took the liberty of assuming that all buffs will, when fully talented, provide the same buff. The only exception being Fel Intelligence atm.

    Armor Debuff (Major): Sunder Armor[Pa/Ab], Acid Spit[Ab] (exotic Hunter pet), Expose Armor[Ab]
    Armor Debuff (Minor): Sting[Ab] (Hunter pet), Faerie Fire[Ab], Curse of Recklessness[Ab]
    Physical Vulnerability Debuff: Blood Frenzy [Ab/Pr], (2nd Talent Spec TBA)[??]
    Melee Haste Buff: Improved Icy Talons[Pa], Windfury Totem[Ab]
    Melee Critical Strike Chance Buff: Leader of the Pack[Au], Rampage[Pr]
    Attack Power Buff (Flat Add): Blessing of Might[Bu], Battle Shout[Ab]
    Attack Power Buff (Multiplier): Trueshot Aura[Au], Abomination's Might[Ab/Pr], Unleashed Rage[Pr]
    Bleed Damage Increase Debuff: Mangle[Pa], Trauma[Pr]
    Spell Critical Strike Chance Buff: Moonkin Aura[Au], Elemental Oath[Pr]
    Spell Critical Strike Chance Debuff: Winter's Chill[Pa], Improved Scorch[Ab]
    Increased Spell Damage Taken Debuff: Ebon Plaguebringer[Pa], Earth and Moon[Pa], Curse of the Elements[Ab]
    Increased Spell Power Buff: Improved Divine Spirit[Bu], Focus Magic[Bu], Totem of Wrath[Ab]/Flametongue Totem[Ab], Demonic Pact[Pr]
    Increased Spell Hit Chance Taken Debuff: Misery[Pa], Improved Faerie Fire[Ab]
    Percentage Haste Increase (All Types): Improved Moonkin Aura[Au], Swift Retribution[Au]
    Percentage Damage Increase: Sanctified Retribution[Au], Ferocious Inspiration[Pr]
    Critical Strike Chance Taken Debuff (All types): Heart of the Crusader[Pa], Totem of Wrath
    Melee Attack Speed Slow Debuff: Icy Touch[Pa]/Judgements of the Just[Pa]/Infected Wounds[Pa], Thunderclap[Ab]
    Melee Hit Chance Reduction Debuff: Insect Swarm[Pa], Scorpid Sting[Ab]
    Healing Debuff: Furious Attacks[Pa]/Mortal Strike[Pa], Aimed Shot[Ab], Wound Poison[Pr]
    Attack Power Debuff: Demoralizing Roar[Ab]/Demoralizing Shout[Ab], Curse of Weakness[Ab]
    Agility and Strength Buff: Horn of Winter[Ab], Strength of Earth Totem[Ab]
    Stamina Buff: Power Word: Fortitude[Bu]
    Health Buff: Blood Pact[Au], Commanding Shout[Ab]
    Intellect Buff: Arcane Intellect[Bu], Fel Intelligence[Au]
    Spirit Buff: Divine Spirit[Bu], Fel Intelligence[Au]
    Damage Reduction Percentage Buff: Blessing of Sanctuary[Bu], Grace[[Pa]
    Percentage Increase Healing Received Buff: Tree of Life[Au], Improved Devotion Aura[Au]
    Armor Increase Percentage Buff: Inspiration[Pr]/Ancestral Healing[Pr]
    Cast Speed Slow: Slow[Ab], Curse of Tongues[Ab], Mind-numbing Poison[Pr]
    Regeneration: Judgement of the Wise[Pa/Ab], Hunting Party[Pr], Vampiric Touch[Pa/Ab]

    Ability ranking:
    [Bu] = Buff, can be applied pre-combat
    [Au] = Aura, does not require any work except staying alive
    [Pa] = Passive effect added on top of your regular DPS cycle
    [Ab] = Ability, requires you to use an ability for the buff rather then for it's other effects
    [Pr] = Proc related, mostly crit. Not guaranteed to be up 100% of the time you're DPSing.
    Equal types of applications are ordered by general availability such as talent points, pre-req needed, uptime,...


    For those that can't bother to find their abilities in this list, here is a list of all the buffs and where they are ranked in their category.

    Death Knight:
    Blood: Abomination's Might(2)
    Frost: Imp. Icy Talons(1), Icy Touch(1), Horn of Winter(1)
    Unholy: Ebon Plaguebringer(1)

    Druid:
    Balance: Moonkin Aura(1), Earth and Moon(2), Imp. Faerie Fire(2), Imp. Moonkin Aura(1), Insect Swarm(1)
    Feral: Leader of the Pack(1), Mangle(1), Infected Wounds(1), Demoralizing Roar(1)
    Restoration: Tree of Life(1)
    All: Faerie Fire(2)

    Hunter:
    Beast Mastery: Acid Spit(2), Ferocious Inspiration(2)
    Marksman: Trueshot Aura(1), Aimed Shot(2)
    Survival: Hunting Party(2)
    All specs: Sting(1), Scorpid Sting(2)

    Mage:
    Arcane: Focus Magic(2), Slow(1)
    Fire: Imp. Scorch(2)
    Frost: Winter's Chill(1)
    All: Arcane Intellect(1)

    Paladin:
    Holy: ///
    Protection: Judgements of the Just(1), Blessing of Protection(1), Imp. Devotion Aura(1)
    Retribution: Blessing of Might(1), Swift Retribution(2), Sanctified Retribution(1), Heart of the Crusader(1), Judgement of the Wise(1)

    Priest:
    Discipline: Imp. Divine Spirit(1), Divine Spirit(1), Grace(2)
    Holy: Inspiration(1)
    Shadow: Misery(1), Vampiric Touch(3)

    Rogue:
    Assassination: Expose Armor(3)
    Combat: ///
    Subtelty: ///
    All: Wounding Poison(3), Mind-Numbing Poison(3)

    Shaman:
    Elemental: Elemental Oath(2), Totem of Wrath(3+2)
    Enhancement: Windfury Totem(2), Unleashed Rage(3), Strength of Earth Totem(2)
    Restoration: Flametongue Totem(3), Ancestral Healing(1)

    Warlock:
    Affliction: Curse of Recklessness(3), Curse of Elements(3), Curse of Recklessness(2), Fel Intelligence(2+2)
    Demonology: Demonic Pact(4), Blood Pact(1)
    Destruction: ///
    All: Curse of Tongues(2)

    Warrior:
    Arms: Blood Frenzy(1), Trauma(2), Thunder Clap(2), Mortal Strike(1)
    Fury: Rampage(2), Battle Shout(2), Furious Attacks(1), Demoralizing Shout(1), Commanding Shout(2)
    Protection: Sunder Armor/Devastate(1)

    Unique buffs left:
    Mark/Gift of the Wild, Blessings of Kings and Wisdom, Power Word Fortitude, Imp. LotP, Hunter's Mark some totems and DK auras.

    My conclusion:
    Death Knights get some nice utility, mostly at the cost of Enhancement Shamans.
    Druids are getting the best utility, followed by Paladins, DPS-only classes are mostly getting shafted.
    Time to re-consider which char I want to get my first lvl 80 Achievement with

  2. #2

    Re: Raid (de)buffs: Class ranking

    yes yes, im raising the dead- this is a really useful post.

    please add to unique buffs remaining:
    pally auras
    hunter nature resist aura
    thorns
    judgment of light
    judgment of wisdom
    judgment of justice

  3. #3

    Re: Raid (de)buffs: Class ranking

    "hunter nature resist aura"

    Nature resist totem. Not exclusive.

  4. #4

    Re: Raid (de)buffs: Class ranking

    Quote Originally Posted by Skippert
    "hunter nature resist aura"

    Nature resist totem. Not exclusive.
    You sure about that? because the pally fire resist aura and fire resist totem are exclusive.

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