lets compare the pala to its pre tbc counterpart the shammy
shammy
• When you critically hit with a melee weapon, you reduce the cast time of your next Lightning Bolt, Chain Lightning or Lava
Burst, Lesser Healing Wave, Healing Wave or Chain Heal spell by 20%. Stacks up to 5 times. Lasts 15 seconds.
• Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell power by an amount equal to 30%
of your attack power.
• Increases your Attack Power by 100% of your Intellect.
• Increases the damage done by your Lightning Shield orbs by 15%, increases the amount of mana gained from your Water
Shield orbs by 15% and increases the amount of healing done by your Earth Shield orbs by 15%.
• Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your
attack power. Lasts 15 sec.
• Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by
20%. Lasts 12 sec.
pala
• Increases the critical strike damage of your Judgement, Crusader Strike and Divine Storm abilities by 20% and when these
abilities critically hit the cast time of your next Flash of Light is reduced by 0.1 sec.
• Increases your spell power by an amount equal to 30% of your attack power and your critical healing spells heal the target for
60% of the healed amount over 12 seconds.
• Increases the attack power bonus of your Blessing of Might by 25%.
• Your Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana
regeneration equal to 0.5% of their maximum mana per second, and to immediately grant you 20% of your maximum mana.
• You gain 25% of your total mana over 10 sec, but the amount healed by your spells is reduced by 50%.
• An instant strike that causes 110% weapon damage.
compare
• Shammy after 5 crits have a instant heal or dmg spell
• Pala after 2 crits have a 0.5s flash heal
• Shammy & pala have 30% ap converted to spellpower
• Shammy watershield to regen mana
• Pala judgment of the wise to regen mana (also helps raid)
• Shammy have shamanic rage to regen mana based on AP which get increased by a self buff (unleashed rage)
• Pala divine plea regens 25% base mana
• Shammy & pala have a instant talent but palas talent doesn’t have any other effect
Seeing a shammy has DW and flurry getting 5 crits doesn’t take to long and after that they can fire of whatever they want be it dmg or heal
The reason why pala look OP atm is because we got a lot in 1 go while shammy had it from TBC (and we got a healing whirl)