Just wondering if this spell is bugged? I get 'out of range' spam when I am less than an inch away from my target, this is really annoying for pvp :S
Just wondering if this spell is bugged? I get 'out of range' spam when I am less than an inch away from my target, this is really annoying for pvp :S
Server LagOriginally Posted by deo
Paladins are Cool Now?
What happen to Kalgan?
this has happened so many times with me i pretty much have to be "inside" someone just to take a swing at them. it is annoying, but whats worse is when i chase someone down, my addon says that i'm in range, i got to cast repentance and get out of range flash on my screen...but! the spell was sweet enough to dismount me. gotta love it
Yeah, its a Hemmy.
Well on live i'm usually at 100ms or so, and it seems reasonably fine, but on ptr, it's only an increase of 300ms (making my lat @ 400-500ms) and I crusader strike is virtually unusable unless I totally spam click it and hope to get lucky
If they increase the range of melee attacks so will the range of ranged attacks... Now imagine a player that has nearly no lag... He will be able to anihilate everything from a really wierd distance making pvp completely based on megabits per second....^^Originally Posted by Ugrateful
YOU FACE NOT MALCHEZAR ALONE, BUT THE LEGIONS I COMMAND!
I did an achievement with my warrior long time ago, while spaming execute, this message was spamed in my screen: "You are too close to target" ???
Lag is not melee friendly!
lol too close to hit him... just imagine that...^^
YOU FACE NOT MALCHEZAR ALONE, BUT THE LEGIONS I COMMAND!
Get a better connection or learn to deal with it. This sort of thing has been in the game since its inception, there is no "fair" fix to it. You either do something on your end or live with the latency.
I have a hard time believing you're serious about increasing the range of some abilities.
Actually, Mr. Lennon, I CAN imagine a world with no hatred, religion, war, or violence.
I can also imagine attacking such a world, because they would never see it coming.
http://mhkeehn.tripod.com/trashcan.jpg
http://politicalhumor.about.com/libr...s/carville.jpe
For once, Carville was a man ahead of his time.
Welcome to melee classes, deal with it.
WoW uses TCP? I would have thought it used UDP, but I might be a bit off here. ^_^On live I have ~50 ms latency and it works perfectly fine. I suppose this may be problem for people with less efficient connections. I suggest you try changing TcpAckFrequency setting, look it up on google for more details.
Don't get me wrong here, not trying to be hostile. My point is just that this sort of thing cannot be avoided, period. Adjusting game mechanics around latency, something that varies so much from player to player, is just bad design.Originally Posted by Ugrateful
Actually, Mr. Lennon, I CAN imagine a world with no hatred, religion, war, or violence.
I can also imagine attacking such a world, because they would never see it coming.
http://mhkeehn.tripod.com/trashcan.jpg
http://politicalhumor.about.com/libr...s/carville.jpe
For once, Carville was a man ahead of his time.
No need to go easy on me, online games + melee combat has always suffered from this, it aint a surprise to anyone.
Take it from someone with 2 enh shamans, a ret paladin 2 warriors and a rogue /sigh
Originally Posted by Ugrateful
Squishies don't count! :P
I'm fairly certain that some of their servers are in fact located in the midwest. Blizzard has an Austin branch where a lot of GMs work; it woud make sense if some of their servers were there as well.
It's almost impossible to hit Siege Tanks with Crusader Strike while chasing them, do to server lag.
Paladins are Cool Now?
What happen to Kalgan?
What makes you think they should increase the range of a spell just because your internet connection sucks?Originally Posted by deo
Play live, those servers are located close to you, that's where the balance is, not on the PTR.