Hey guys what u think about my idea for a new Paladin Skill maybe only for Retardins or for all. There is a lot to discuss. Long Story short, this is my Paladin talent.
In my opinion it is a unique Skill that fits perfect to a Paladin (he is the Guy wo move slow but will always catch u :P
Most of all it is more an defensive Skill!! For Example an crazy mace rogue is going to activate all his evil CDs and try to run after your partner u can chain him on u and force him to unleash his power on you (its like a taunt for players ).
Of course there are a lot things to discuss like:
-Duration
-Range
-Cooldown
- ...
So why i chosen this stats i posted:
15yards -- 15yards is a solid range where Enems still can stay out of range of the paladin its like an iron cage in WWE ^^
CD 1min-- A lower CD would make the Partner of the Paladin near unvulnerable.
10sec -- same reason as CD
Following things still need to be discussed
a] If the Paladin already 15 yards away from his target should he be able to run in the other direction and pull his Target with him or should the paladin also not be able to run away from his target more than 15. If he can pull his target with him mind that that he must stay 15 yards away from the target to pull it away and than he can not make damage so it would be OP.
b) should mages/warlocks etc. could teleport out of the chains i would say NO ^^ come on it is "just" 10sec with a paladin
in a iron cage
c) should there a Debuff when u use Chains that prevent u from using Wrath or Divine Shield.
oh and @ all persons who will post: LOL NERF RET --- Retpaladin got his lvl 80 talent already and overall ret paladin scales with equip so its natural
that an s4 paladin @ lvl 70 crush everything.. its maxgear for 70!!! + he got his lvl 80 talents so its the best situation for an paladin so dont cry about RETs
OP LEARN TO KITE